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The Federation has decided to abandon its outpost of Selexia, leaving its inhabitants with 24 hours to get out. To do this, they will need a ticket, documents confirming their identity and right to resettle, and 2048 credits (why not 2000? Why does the future always go through powers of 2 instead of 10 in science-fiction? A measure of the extent to which computers will take over?). Needless to say, obtaining those objects is your task.

Movement is controlled by pushing the joystick left and right, with up and down used to turn around at the end of roads (similarly to Tir Na Nog or Turbo Esprit). Other controls are selected using an icon system however, which is accessed by pressing fire. In total there are 16 icons, including inventory access, shop usage, object manipulation and game saving/restarting.


A Ticket to Ride ZX Spectrum Labyrinth of corridors
A Ticket to Ride ZX Spectrum We could be lifted up to new horizons
A Ticket to Ride ZX Spectrum Loading screen
A Ticket to Ride ZX Spectrum Game start

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  • Kio's home (For ZX Spectrum: additional material including – photographed cassette inlay; snapshots; downloadable releases.)
  • The Tipshop (For ZX Spectrum: a central archive for all Spectrum and SAM games hints, tips, cheats, maps, hacks and pokes.)
  • World of Spectrum (For ZX Spectrum: downloadable releases; additional material including – cassette inlay, advertisement, instructions; remakes links; player reviews; magazine references; magazine adverts.)
Martin Smith (66864) added A Ticket to Ride (ZX Spectrum) on Nov 28, 2005