ACE: Air Combat Emulator Reviews
|Not Great||DOS||Ashley Pomeroy (233)|
|An early attempt at making flight-sims.||DOS||Macintrash (2633)|
Our Users Say
|Amstrad CPC||Awaiting 5 votes...|
|Amstrad PCW||Awaiting 5 votes...|
|Commodore 16, Plus/4||Awaiting 5 votes...|
|VIC-20||Awaiting 5 votes...|
|ZX Spectrum||Awaiting 5 votes...|
|Combined User Score||16||2.3|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Commodore 64Zzap! (Dec, 1985)
This is without doubt THE most exciting flight sim on the 64 to date. The graphics are excellent with extremely fast update on the horizon and very realistic ground 3D with trees mountains and the enemy forces all zooming up to you at high speeds. There are many really original aspects to the game itself, like the brilliant mid-air refuelling (an exciting sequence), the two player option and the excellent rear view camera. These touches put Ace a notch above the rest. Don't be put off by the fact it's classed as a simulator - it's more of a true to life shoot em up since it is so easy to fly - and the game has scoring.
Commodore 64Computer and Video Games (CVG) (Feb, 1986)
Not that there is anything stunningly new about the game, it's just incredibly well presented. Congratulations to Cascade on a good game.
Amstrad CPCComputer Gamer (Apr, 1987)
If you want an accurate and detailed boring flight simulator then I would look elsewhere. However, if you want fast action with enough realism to add to the action and plenty of mission options and weapons payloads, along with in-flight refuelling and weather changes, then have a good look at this game.
Commodore 16, Plus/4Commodore User (Apr, 1986)
This is by far the best (certainly one of the only) dedicated Plus/4 games I've seen. If you've got one, go out and buy this. It's er, ace.
Commodore 16, Plus/4Commodore User (May, 1985)
The action is extremely fast and difficult to master even in daylight (other options are dusk and night flights) so it's unlikely you'll earn your wings overnight and become bored with it.
Commodore 64Commodore User (Dec, 1985)
Most of the best flight simulators are a compromise between cockpit realism and entertaining , playable action. ACE (Air Combat Emulator) seems to have found the right balance very nicely indeed. The depiction of the cockpit may not be as stunning as Spitfire 40, or Dambusters, the outside views may be a little crude, but the action itself is fast, compulsive and full of variety. [...] Although the speech is fairly crude, it does sound remarkably like aircraft cockpit radiospeak, thereby adding considerably to the atmosphere. And for once it isn't a gimmick - the speech gives you important information. Until now Cascade Games have made their money sending out mail order tapes stuffed with vast numbers of pretty lousy programs. This is an impressive entry into the world of real software. It's a bit expensive but you do get a watch into the bargain.
Commodore 64Commodore User (Jun, 1988)
Not so much a flight simulation with some combat thrown in for good measure, but more of an aerial combat simulation with flight simulator overtones. [...] There are better simulations available, but none at this price, so why not give it a whirl?
ZX SpectrumYour Sinclair (Oct, 1986)
Don't get cheesed off at the start - it takes some time to get into. And once you get the hang of it, you're gonna be hooked for days before you actually manage to come anywhere near succeeding. If you want a realistic combat simulation, forget it - you'll learn more from the movies. If you want a high-speed shoot 'em up with planes, go get it - it's ACE!
Commodore 16, Plus/4Zzap! (Aug, 1987)
A cut-down version of the 64 original, but still very playable. More of a shoot 'em up than a flight simulation, with reasonably effective graphics and a fair share of action.
Commodore 64Commodore Format (Jul, 1991)
When it was released over five years ago, it was the best thing since fixed-wing jets; it shook off the 'flight sims are boring' image with fast graphics, furious arcade-style gameplay and all the basic sim paraphernalia to boot. [...] Add a gripping mid-air refuelling sequence, superb dogfights, a rear-view camera and some scratchy speech, and you have one hell of a game - even by today's standards.
Commodore 16, Plus/4Your Commodore (May, 1986)
ACE is a game that no Plus/4 owner should be without, it will keep you occupied for hours.
ZX SpectrumComputer Gamer (Sep, 1986)
If an excellent flight simulator with equally excellent graphics is what you want I would recommend this one every time. However, if you are looking for an exciting and fast-moving game I would look elsewhere.
Amstrad CPCAmtix! (Mar, 1987)
ACE is a curious mixture of a combat and a flight simulation and it has left me somewhat confused. What are we supposed to be doing - shooting the enemy and ignoring the controls perhaps or maybe we should be flying so well that we avoid the enemy altogether? The graphics are reasonable, if a bit jerky, and serve their purpose. It didn't do anything for me.
Commodore 64Commodore Force (Apr, 1993)
Ah, listen to that ear-grating speech, feast your eyes on the sparse instrumentation and search every wing and thruster for the gameplay. When it made it's first public debut ACE received cheers all around, but not many old timers can beat a spring chicken in a sack race. ACE is now a very old man that he can't even climb into the sack, let alone race in it.