DescriptionPart of Codemasters' original budget-price range, this pinball game aimed to put fast & furious action first.
The table design features extra flippers on both sides, which are at the bases of sections of features. The best scores can be achieved by repeatedly bashing away at sections of blocks.
The essential theme of the table is of magic and wizardry, with the targets to be lit including the word 'MAGIC' as well as a weather potion and a magic cottage. Trapdoors must be shot open to get their bonuses, then shot shut again to prevent the ball being lost in them. Extra balls are offered every 10,000 points.
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- "Flipper Magico" -- Italian title
Part of the Following Group
|Quaint : The magic just isn't there anymore.||Commodore 64||piltdown_man (207535)|
|ASM (Aktueller Software Markt)||Amstrad CPC||Nov, 1988||9 out of 12||75|
|Your Sinclair||ZX Spectrum||Jan, 1989||7 out of 10||70|
|ASM (Aktueller Software Markt)||ZX Spectrum||Nov, 1988||8.2 out of 12||68|
|ACE (Advanced Computer Entertainment)||Commodore 64||Jun, 1989||595 out of 1000||60|
|Computer and Video Games (CVG)||Amstrad CPC||Jun, 1989||50 out of 100||50|
|Power Play||Amstrad CPC||Dec, 1988||39 out of 100||39|
|Commodore User||Commodore 64||May, 1989||37 out of 100||37|
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