Age of Empires IV

aka: Age of Empires IV: Anniversary Edition, AoE4, Cardinal
Moby ID: 174359

[ All ] [ Windows ] [ Windows Apps ] [ Xbox One ] [ Xbox Series ]

Releases +

Windows

Oct 28, 2021 Release
Published by: Microsoft Corporation
Developed by: Relic Entertainment Inc
Produced by: World's Edge
Additional Development by: Climax Studios Limited, Forgotten Empires LLC
Additional Programming by: BKOM Studios, Tantalus Media Pty Ltd., Eccentric Ape Pty Ltd, The
Publishing label: Xbox Game Studios
Distributed by: Valve Corporation
Localized by: Lionbridge Technologies, Inc.
Additional Graphics by: Red Hot Software (Shanghai) Ltd., Sperasoft Studios LLC, Mindwalk Studios Inc., Goodbrush, Inc.
Cutscenes by: Halo Post Production Ltd, Lion TV, Sequence Group, The
Motion Capture by: Creative Assembly Ltd., The, Animatrik Film Design Inc.
Additional Music by: Dynamedion GbR
Voice Production by: Side UK Ltd.
Voice Recording by: Side UK Ltd., iksample Studio GbR, White Arch Studios, Robin 1 Productions, Levsha Games, Studios VOA, DeafCat Studios FZE, Side Shanghai
Casting by: Side UK Ltd.
Sound Engine by: Firelight Technologies Pty. Ltd.
Middleware by: Microsoft Corporation, NVIDIA Corporation
Testing by: Experis
Copy Protection by: Arxan Technologies
Contributions by: Geogrify, LLC
Countries: flag Worldwide
Comments: Steam release
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Windows Apps

Oct 28, 2021 Release
Published by: Microsoft Corporation
Developed by: Relic Entertainment Inc
Produced by: World's Edge
Additional Development by: Climax Studios Limited, Forgotten Empires LLC
Additional Programming by: BKOM Studios, Eccentric Ape Pty Ltd, The, Tantalus Media Pty Ltd.
Publishing label: Xbox Game Studios
Localized by: Lionbridge Technologies, Inc.
Additional Graphics by: Red Hot Software (Shanghai) Ltd., Mindwalk Studios Inc., Sperasoft Studios LLC, Goodbrush, Inc.
Cutscenes by: Lion TV, Halo Post Production Ltd, Sequence Group, The
Motion Capture by: Creative Assembly Ltd., The, Animatrik Film Design Inc.
Additional Music by: Dynamedion GbR
Voice Production by: Side UK Ltd.
Voice Recording by: Side UK Ltd., iksample Studio GbR, White Arch Studios, Robin 1 Productions, DeafCat Studios FZE, Studios VOA, Side Shanghai, Levsha Games
Casting by: Side UK Ltd.
Sound Engine by: Firelight Technologies Pty. Ltd.
Middleware by: Microsoft Corporation, NVIDIA Corporation
Testing by: Experis
Copy Protection by: Arxan Technologies
Contributions by: Geogrify, LLC
Countries: flag Worldwide
add product code

Xbox One

Aug 22, 2023 Release
Published by: Microsoft Corporation
Developed by: Relic Entertainment Inc
Produced by: World's Edge
Additional Development by: Climax Studios Limited, Forgotten Empires LLC
Additional Programming by: BKOM Studios, Tantalus Media Pty Ltd., Eccentric Ape Pty Ltd, The
Publishing label: Xbox Game Studios
Localized by: Lionbridge Technologies, Inc.
Additional Graphics by: Goodbrush, Inc., Red Hot Software (Shanghai) Ltd., Mindwalk Studios Inc., Sperasoft Studios LLC
Cutscenes by: Sequence Group, The, Halo Post Production Ltd, Lion TV
Motion Capture by: Creative Assembly Ltd., The, Animatrik Film Design Inc.
Additional Music by: Dynamedion GbR
Voice Production by: Side UK Ltd.
Voice Recording by: Side UK Ltd., iksample Studio GbR, White Arch Studios, Robin 1 Productions, Levsha Games, Side Shanghai, DeafCat Studios FZE, Studios VOA
Casting by: Side UK Ltd.
Sound Engine by: Firelight Technologies Pty. Ltd.
Middleware by: Microsoft Corporation, NVIDIA Corporation
Contributions by: Geogrify, LLC
Countries: flag Worldwide
add product code

Xbox Series

Aug 22, 2023 Release
Published by: Microsoft Corporation
Developed by: Relic Entertainment Inc
Produced by: World's Edge
Additional Development by: Forgotten Empires LLC, Climax Studios Limited
Additional Programming by: Eccentric Ape Pty Ltd, The, Tantalus Media Pty Ltd., BKOM Studios
Publishing label: Xbox Game Studios
Localized by: Lionbridge Technologies, Inc.
Additional Graphics by: Red Hot Software (Shanghai) Ltd., Sperasoft Studios LLC, Mindwalk Studios Inc., Goodbrush, Inc.
Cutscenes by: Lion TV, Sequence Group, The, Halo Post Production Ltd
Motion Capture by: Animatrik Film Design Inc., Creative Assembly Ltd., The
Additional Music by: Dynamedion GbR
Voice Production by: Side UK Ltd.
Voice Recording by: Side UK Ltd., iksample Studio GbR, White Arch Studios, Robin 1 Productions, Levsha Games, Studios VOA, DeafCat Studios FZE, Side Shanghai
Casting by: Side UK Ltd.
Sound Engine by: Firelight Technologies Pty. Ltd.
Middleware by: NVIDIA Corporation, Microsoft Corporation
Contributions by: Geogrify, LLC
Countries: flag Worldwide
Comments: download release
add product code

Windows Patches

2021-11-15

v7989 patch - changes made to drastically reduce performance drops when panning the camera across the map, Steam users are now able to link their Xbox Live accounts in-game, health bars no longer disappear during gameplay regardless of setting selections, the Mongol Town Center Capital can no longer be placed directly next to their opponent’s Town Center - from now on, the Mongol Town Center Capital must be placed in an explored area, and not within 20 tiles of an enemy’s Town Center; small adjustments made to in-game localization

2021-11-29

v8324 patch (Winter Update) - added in-game player scores, the map can now be viewed post-match, mini-map overhauled, other UI improvements, garrisoning controls improved, balance changes, bug and crash fixes, map changes

2021-12-09

v9369 patch - additional tuning done to balance Springalds, fixes for various exploits that saw deleted buildings return too many additional resources, Abbasid Dynasty technologies can no longer be researched at multiple buildings to apply a stacking effect, fix for an exploit with the Chinese Traders and Neutral & Allied Markets, minor stability fixes for crashes encountered on specific DirectX versions

2022-01-19

v10257 patch - the rate that the acceptable pool of appropriately skilled players widens to match you with has been increased by 67%, balance changes, bug fixes

2022-02-08

v11009 patch - improvements to the animation cancelling issues, Trebuchet projectiles now deal area of effect damage when missing their intended target, quick match search time increased from 5 minutes to 10 minutes, bug fixes, balance changes

2022-04-07

Season One (Festival of Ages) update - added 1v1 ranked multiplayer, added content editor beta, added global build queue, hotkey improvements and new mappable keys (e.g. secondary mouse buttons), it is now possible to navigate on the map after being eliminated or when the game is over in skirmish and multiplayer games, added patrol move, random civilization selectable when setting up a match, Advanced Combat mission in Art of War added, balance changes, bug fixes, 2 new maps (MegaRandom, Valley Battle), campaign reordering and fixes, other changes

2022-04-12

v12973 server-side patch - minor balance changes, villagers will no longer be interrupted by attacks while gathering resources, additional tuning done to the matchmaking system for quick match and ranked queues

2022-05-16

v14681 server-side patch - minor balance and map changes

2022-07-12

v17718 patch (Map Monsters update) - added map preference system, added player color picker, added remappable hotkeys, campaign missions are now fully unlocked, new camera zoom options, new map - The Pit, bug and crash fixes, balance changes, map changes, AI tweaks, other changes

2022-07-25

v19801 patch (hotfix) - compatibility with equivalent Windows Apps-specific patch

2022-08-03

v20249 patch - bug fixes, balance changes, hotkey fixes, added additional terrain types for modders that spawn just one instance of each main resource type, map tweaks

2022-09-08

v23349 patch - bug fixes, balance changes, UI and ranked system tweaks, new hotkeys

2022-10-25

v24916 patch (Anniversary Edition / Season 3) - Ottoman and Malian civilizations added, two new Art of War challenges, bug fixes, balance changes (with a stress on naval units), mission tweaks, map changes, AI improvements, modding and editor tweaks, other changes

2022-12-01

v5.1.148 patch - improved visibility of healthbars, UI/UX conflicts, resolved hotkey conflict, fixed an issue in Hindi where the unit name was not readable, monks rallying to garrisonable mosques that contain relics will now garrison instead of retrieving relics, fixed war elephants, tower elephants, and certain siege units sometimes being unable to garrison into a hold that is near its garrison cap; fixed a bug that allowed religious units to bypass the cooldown between conversions, fixed an issue with the Abbasid Mastery "The Path Taken" where not all chosen technologies would complete the mastery, AI tweaks, balance changes, map and mod fixes

2022-12-08

v5.1.148.1 server-side patch - balance changes

2023-01-20

v5.2.131 patch (Lunar Faire / Kindred Spirits events) - Hardest AI difficulty given a 2x resource gathering boost and earlier military production, Easy AI will now build fewer defensive structures and will raid less, other AI tweaks, fixed a bug that prevented players from un-downvoting maps that have been removed from the matchmaking map pool

2023-02-16

v6.0.878 patch (Season Four / Enchanted Grove event) - new maps (Four Lakes, Continental, Marshland), Nomad game mode added, mod browser updated, UI/UX improvements including minimap zoom, landmark reworks, Art of War tweaks, AI improvements, bug fixes, balance changes, map tweaks

2023-04-04

v6.1.130 patch - added 3 new AI difficulty settings (Ridiculous, Outrageous, Absurd), bug fixes, balance changes

2023-06-15

v7.0.5861 patch (Map Monsters: Summer Party event / Season 5) - new maps (Golden Heights, Migration, and Volcanic Island), team voice chat introduced, Empire Wars mode introduced, performance upgrades (significantly improved terrain rendering, new ambient occlusion, improved directional light shadows and improved material specular response), AI updates, Mastery fixes, balance changes, bug fixes, gold is now given every time the trader touches a Trade Post or Market instead of at the end of the trip, other changes

2023-06-26

v7.0.5976 patch (hotfix) - bug and crash fixes, fixed a server connection issue that was causing pop-up errors when users selected Empire Wars in custom games (as well as several crafted maps and mods), the Stone Shore Ranked Monument reward is no longer missing for all Team Ranks, the Surfboard Coat of Arms Sigil reward is no longer missing for Team Ranks Gold and above

2023-07-20

v7.1.113 patch (Season Five; Summer Vacation event) - fixed a rare issue where the AI would build too many Lumber camps on some maps, fixed a crash bug related to AI trading, UI tweaks, fixed a crash that was preventing campaign save files from loading, fixed a hitching issue seen when felling trees on certain maps, fixed a potential crash that was linked to using Voice Chat, balance changes, bug fixes, map tweaks

2023-08-22

v8.1.185 patch - AI improvements, tech trees option has been removed from the pause menu in campaigns to avoid confusion with standard play tech trees, minor bug and balancing fixes, exploit fixes, map-specific changes

2023-09-26

v8.2.218 patch (Hallow's Hearth event) - invalidates some common forms of Queue Dodging, modded win conditions no longer crash when they contain a starting building replacement that replaces the starting building with no building, fixed an issue where some post-game ranked information text was cut off in certain regions, options to specify audio input/output devices for voice chat have been added to PC platforms, fixed crash that could occur when packing a Mongol building after Age Up, base repair rate increased from 20 to 25 health per second, repair diminishing returns formula adjusted so that repair with 3-10 Villagers is approximately 5% slower overall, balance tweaks

2023-11-14

v9.1.109 patch (The Sultans Ascend launch build / Fireside Festivities event) - 3 new maps (Canal, Gorge, Rocky River), the number of downvotes for maps in Quick Match has increased from 7 to 15, Empire Wars is now selectable as a game mode for Quick Match, wall construction overhauled, town bell mechanic implemented, several landmarks and wonders visually enlarged, fixed an issue where the Content Editor would crash after removing an Enum entry, AI improvements, bug fixes, campaign tweaks, fixed an issue in observer mode where the UI sometimes did not properly reflect current resources, interface fixes, balance changes, other changes

2023-12-06

v9.1.370 patch (Tons o’ Toys event) - Winter seasonal biome added, fixed issue that prevented AI armies from merging with reinforcements, Zhu Xi’s Legacy AI players will now take advantage of the abilities provided by the Temple of the Sun Landmark, AI player’s Scouts will not drop sheep off at docks on naval maps anymore, AI now only uses a handful of units to guard its siege and the rest of the army continues to fight, fixed a Fatal Scar error that could occur during the Art of War mission Late Siege, crash fixes, campaign and regular map fixes, Trader production time increased from 25 seconds to 30 seconds, fixed an issue where relics could be duplicated using transport ships, balance changes, other changes

2023-12-11

v9.1.404 patch - "Free Camera" official mod added

2024-01-30

v9.2.628 patch (Lunar Faire 2024 event) - crash and desync fixes, AI tweaks, fixed a bug where the game could crash when starting a multiplayer game, units will no longer get stuck on generated wall blockers, fixed an issue where the animation of the House of Wisdom Wings would be out of sync with the age up for Ayyubids, reduced visual artifacts when snapping palisade walls to each other, units that use torches will no longer occasionally deal no damage attacking a palisade wall when standing close to the wall, fixed various bugs where certain abilities would stop working after loading a saved game, players now must complete a Town Center before they can Age Up in Nomad Mode, fixed an issue causing desyncs on Steam Decks when playing online, campaign fixes, fixed a bug where Delhi Sultanate Mastery #10 "Protecting the Sword" was not correctly tracking healing from the Mosque’s healing aura, UI fixes, map tweaks, localization fixes, balance changes

2024-03-19

v10.0.576 patch (Season Seven update) - cross-play between Windows (Apps) and Xbox consoles now enabled, Condensed Victory Objectives interface option added, three modes (Nomad, Free for All, Land Mega Random) added to quickmatch, rebalanced Nomad mode, Dominion victory condition introduced (players start with a Monarch that must be protected at all costs, losing a Monarch leads to the instant elimination of the owning player), walls under construction can now be converted into gates via an ability on the placed blueprint, units will exit the building from the location closest to the rally point direction when ungarrisoning a building, improved Simplified Chinese voice overs in The Sultans Ascend cinematics, AI tweaks, bug fixes, interface tweaks, balance changes, other changes

2024-03-27

v10.1.48 patch (hotfix) - fixed a problem in Nomad mode where building your Town Center close to an AI’s Town Center could cause the AI to stop playing - now, the AI will still start building again in a different location, UI tweaks, minor balance changes, fixed an issue where Scouts can skip their reload animations, fixed a bug that required using parameters on Steam for older PCs to avoid a crash during launch, fixed an issue where Springalds received extra damage from Horseman and Mangonels, fixed an issue where the HRE Prelate UI counter wasn’t displayed, fixed a sync error that would occur when using the "It Was Known" cheat in a multiplayer match

Windows Apps Patches

2021-11-15

v7989 patch - changes made to drastically reduce performance drops when panning the camera across the map, Steam users are now able to link their Xbox Live accounts in-game, health bars no longer disappear during gameplay regardless of setting selections, the Mongol Town Center Capital can no longer be placed directly next to their opponent’s Town Center - from now on, the Mongol Town Center Capital must be placed in an explored area, and not within 20 tiles of an enemy’s Town Center; small adjustments made to in-game localization

2021-11-30

v8324 patch (Winter Update) - added in-game player scores, the map can now be viewed post-match, mini-map overhauled, other UI improvements, garrisoning controls improved, balance changes, bug and crash fixes, map changes

2021-12-09

v9369 patch - additional tuning done to balance Springalds, fixes for various exploits that saw deleted buildings return too many additional resources, Abbasid Dynasty technologies can no longer be researched at multiple buildings to apply a stacking effect, fix for an exploit with the Chinese Traders and Neutral & Allied Markets, minor stability fixes for crashes encountered on specific DirectX versions

2022-01-19

v10257 patch - the rate that the acceptable pool of appropriately skilled players widens to match you with has been increased by 67%, balance changes, bug fixes

2022-02-08

v11009 patch - improvements to the animation cancelling issues, Trebuchet projectiles now deal area of effect damage when missing their intended target, quick match search time increased from 5 minutes to 10 minutes, bug fixes, balance changes

2022-04-07

Season One (Festival of Ages) update - added 1v1 ranked multiplayer, added content editor beta, added global build queue, hotkey improvements and new mappable keys (e.g. secondary mouse buttons), it is now possible to navigate on the map after being eliminated or when the game is over in skirmish and multiplayer games, added patrol move, random civilization selectable when setting up a match, Advanced Combat mission in Art of War added, balance changes, bug fixes, 2 new maps (MegaRandom, Valley Battle), campaign reordering and fixes, other changes

2022-04-12

v12973 server-side patch - minor balance changes, villagers will no longer be interrupted by attacks while gathering resources, additional tuning done to the matchmaking system for quick match and ranked queues

2022-05-16

v14681 server-side patch - minor balance and map changes

2022-07-12

v17718 patch (Map Monsters update) - added map preference system, added player color picker, added remappable hotkeys, campaign missions are now fully unlocked, new camera zoom options, new map - The Pit, bug and crash fixes, balance changes, map changes, AI tweaks, other changes

2022-07-25

v19801 patch (hotfix) - resolves an important issue causing crashes or problems loading when launching Age of Empires IV from either the Microsoft Store or the Xbox app

2022-08-03

v20249 patch - bug fixes, balance changes, hotkey fixes, added additional terrain types for modders that spawn just one instance of each main resource type, map tweaks

2022-09-08

v23349 patch - bug fixes, balance changes, UI and ranked system tweaks, new hotkeys

2022-10-25

v24916 patch (Anniversary Edition / Season 3) - Ottoman and Malian civilizations added, two new Art of War challenges, bug fixes, balance changes (with a stress on naval units), mission tweaks, map changes, AI improvements, modding and editor tweaks, other changes

2022-12-01

v5.1.148 patch - fixed an issue where the Microsoft Store version of the game would not launch in Hindi and instead launched in English, improved visibility of healthbars, UI/UX conflicts, resolved hotkey conflict, fixed an issue in Hindi where the unit name was not readable, monks rallying to garrisonable mosques that contain relics will now garrison instead of retrieving relics, fixed war elephants, tower elephants, and certain siege units sometimes being unable to garrison into a hold that is near its garrison cap; fixed a bug that allowed religious units to bypass the cooldown between conversions, fixed an issue with the Abbasid Mastery "The Path Taken" where not all chosen technologies would complete the mastery, AI tweaks, balance changes, map and mod fixes

2022-12-08

v5.1.148.1 server-side patch - balance changes

2023-01-20

v5.2.131 patch (Lunar Faire / Kindred Spirits events) - Hardest AI difficulty given a 2x resource gathering boost and earlier military production, Easy AI will now build fewer defensive structures and will raid less, other AI tweaks, fixed a bug that prevented players from un-downvoting maps that have been removed from the matchmaking map pool

2023-02-16

v6.0.878 patch (Season Four / Enchanted Grove event) - new maps (Four Lakes, Continental, Marshland), Nomad game mode added, mod browser updated, UI/UX improvements including minimap zoom, landmark reworks, Art of War tweaks, AI improvements, bug fixes, balance changes, map tweaks

2023-04-04

v6.1.130 patch - added 3 new AI difficulty settings (Ridiculous, Outrageous, Absurd), bug fixes, balance changes

2023-06-15

v7.0.5861 patch (Map Monsters: Summer Party event / Season 5) - new maps (Golden Heights, Migration, and Volcanic Island), team voice chat introduced, Empire Wars mode introduced, performance upgrades (significantly improved terrain rendering, new ambient occlusion, improved directional light shadows and improved material specular response), AI updates, Mastery fixes, balance changes, bug fixes, gold is now given every time the trader touches a Trade Post or Market instead of at the end of the trip, other changes

2023-06-26

v7.0.5976 patch (hotfix) - bug and crash fixes, fixed a server connection issue that was causing pop-up errors when users selected Empire Wars in custom games (as well as several crafted maps and mods), the Stone Shore Ranked Monument reward is no longer missing for all Team Ranks, the Surfboard Coat of Arms Sigil reward is no longer missing for Team Ranks Gold and above

2023-07-20

v7.1.113 patch (Season Five; Summer Vacation event) - fixed issue where mod creators on the Windows Store game version were unable to publish newly created mods using and see them on the Mod Publisher page, fixed a rare issue where the AI would build too many Lumber camps on some maps, fixed a crash bug related to AI trading, UI tweaks, fixed a crash that was preventing campaign save files from loading, fixed a hitching issue seen when felling trees on certain maps, fixed a potential crash that was linked to using Voice Chat, balance changes, bug fixes, map tweaks

2023-08-22

v8.1.185 patch - AI improvements, tech trees option has been removed from the pause menu in campaigns to avoid confusion with standard play tech trees, minor bug and balancing fixes, exploit fixes, map-specific changes

2023-09-26

v8.2.218 patch (Hallow's Hearth event) - invalidates some common forms of Queue Dodging, modded win conditions no longer crash when they contain a starting building replacement that replaces the starting building with no building, fixed an issue where some post-game ranked information text was cut off in certain regions, options to specify audio input/output devices for voice chat have been added to PC platforms, fixed crash that could occur when packing a Mongol building after Age Up, base repair rate increased from 20 to 25 health per second, repair diminishing returns formula adjusted so that repair with 3-10 Villagers is approximately 5% slower overall, balance tweaks

2023-11-14

v9.1.109 patch (The Sultans Ascend launch build / Fireside Festivities event) - 3 new maps (Canal, Gorge, Rocky River), the number of downvotes for maps in Quick Match has increased from 7 to 15, Empire Wars is now selectable as a game mode for Quick Match, wall construction overhauled, town bell mechanic implemented, several landmarks and wonders visually enlarged, fixed an issue where the Content Editor would crash after removing an Enum entry, AI improvements, bug fixes, campaign tweaks, fixed an issue in observer mode where the UI sometimes did not properly reflect current resources, interface fixes, balance changes, other changes

2023-12-06

v9.1.370 patch (Tons o’ Toys event) - Winter seasonal biome added, fixed issue that prevented AI armies from merging with reinforcements, Zhu Xi’s Legacy AI players will now take advantage of the abilities provided by the Temple of the Sun Landmark, AI player’s Scouts will not drop sheep off at docks on naval maps anymore, AI now only uses a handful of units to guard its siege and the rest of the army continues to fight, fixed a Fatal Scar error that could occur during the Art of War mission Late Siege, crash fixes, campaign and regular map fixes, Trader production time increased from 25 seconds to 30 seconds, fixed an issue where relics could be duplicated using transport ships, balance changes, other changes

2023-12-11

v9.1.404 patch - "Free Camera" official mod added

2024-01-30

v9.2.628 patch (Lunar Faire 2024 event) - crash and desync fixes, AI tweaks, fixed a crash that could happen on Xbox and Windows Store versions of Age of Empires IV when playing multiplayer games with Voice Chat enabled, fixed a bug where the game could crash when starting a multiplayer game, units will no longer get stuck on generated wall blockers, fixed an issue where the animation of the House of Wisdom Wings would be out of sync with the age up for Ayyubids, reduced visual artifacts when snapping palisade walls to each other, units that use torches will no longer occasionally deal no damage attacking a palisade wall when standing close to the wall, fixed various bugs where certain abilities would stop working after loading a saved game, Rus Hunting Cabins and High Trade House now show the number of trees counted on the Xbox, players now must complete a Town Center before they can Age Up in Nomad Mode, campaign fixes, fixed a bug where Delhi Sultanate Mastery #10 "Protecting the Sword" was not correctly tracking healing from the Mosque’s healing aura, UI fixes, map tweaks, localization fixes, balance changes

2024-03-19

v10.0.576 patch (Season Seven update) - cross-play between Windows (Apps) and Xbox consoles now enabled, Condensed Victory Objectives interface option added, three modes (Nomad, Free for All, Land Mega Random) added to quickmatch, rebalanced Nomad mode, Dominion victory condition introduced (players start with a Monarch that must be protected at all costs, losing a Monarch leads to the instant elimination of the owning player), walls under construction can now be converted into gates via an ability on the placed blueprint, units will exit the building from the location closest to the rally point direction when ungarrisoning a building, improved Simplified Chinese voice overs in The Sultans Ascend cinematics, AI tweaks, bug fixes, interface tweaks, balance changes, other changes

2024-03-27

v10.1.48 patch (hotfix) - fixed a problem in Nomad mode where building your Town Center close to an AI’s Town Center could cause the AI to stop playing - now, the AI will still start building again in a different location, UI tweaks, minor balance changes, fixed an issue where Scouts can skip their reload animations, fixed a bug that required using parameters on Steam for older PCs to avoid a crash during launch, fixed an issue where Springalds received extra damage from Horseman and Mangonels, fixed an issue where the HRE Prelate UI counter wasn’t displayed, fixed a sync error that would occur when using the "It Was Known" cheat in a multiplayer match


Releases contributed by Rik Hideto, Plok.