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Air Bucks is a business simulation game which tries to capture the ins and outs of the airline industry without bogging the player down with details. It starts in 1946 and the goal is to build up a successful airline with a small starting budget. There are many details in the game, e.g. the player can buy rights to airports, arrange seats on the planes to carry more or less first-class passengers, decide on the quality of in-flight food or entertainment, and more.

The game features "special events" similar to Sid Meier's Railroad Tycoon, which require quick changes in the plane operations to accommodate them. Other important industry-specific activities include designing global routes and paying for landing rights, tinkering with plane layouts, and determining fares for each leg. All those decisions are made inside various menu screens. The competition consists of up to three human or AI-controlled opponents and the world map is randomly generated with every new game.


Air Bucks Amiga Title screen
Air Bucks DOS Aircraft Purchasing Screen
Air Bucks Atari ST A new aircraft is introduced
Air Bucks Atari ST In today's news...

Promo Images

Air Bucks Magazine Advertisement
Air Bucks Magazine Advertisement

Alternate Titles

  • "Air Bucks v.1.2." -- Sierra Originals re-release title
  • "Air Bucks: Build Your Own Airline" -- Tag-lined title
  • "Airbucks" -- Alternate spelling
  • "Air Buck$" -- Title in Manual

Part of the Following Groups

User Reviews

Needed a little more work DOS Chad Henshaw (32)

Critic Reviews

Amiga Format Amiga Sep, 1992 72 out of 100 72
Amiga Power Amiga Aug, 1992 70 out of 100 70
ST Format Atari ST Sep, 1992 65 out of 100 65
Play Time DOS Sep, 1992 64 out of 100 64
Amiga Joker Amiga Sep, 1992 61 out of 100 61
ASM (Aktueller Software Markt) DOS Aug, 1992 7 out of 12 58
Power Play DOS Aug, 1992 56 out of 100 56
The Retro Spirit DOS Dec 20, 2010 3 out of 6 50
Datormagazin Amiga Aug, 1993 35 out of 100 35
Computer Gaming World (CGW) DOS Jan, 1993 Unscored Unscored


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Amiga versions

Originally Amiga version marked as 1.0 was dedicated to OCS/ECS chipset machines. An updated version of game marked as 1.2 was re-released in two versions - for OCS/ECS and AGA machines. The latter had enhanced graphics - the rest of the game remained the same.
Contributed to by Andrew Hartnett (2275) and Terok Nor (32351)
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