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Airlines (DOS)

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Here you have an typical mid-nineties economic simulation which, you guessed it, simulates a airline company.

At the start of the game you own 100% of a stock corporation with a few million dollars capital. With this money you buy airplanes, which differ in statistics like range, price or room. On a world map you define routes, ticket prices and load (passengers or commodities) and send them on the flight. The rest is handled by the game itself and the only thing you have to do is buying new planes, sell parts of your stock due to financial difficulties, watch your balance sheet and handle a few random events like strikes or oil crises. Due to the nature of the game you'll spend all your time either on the world map or in front of statistics.


Airlines DOS Game over - compare your performance with your AI competitors
Airlines DOS Plotting a new route after buying our first aircraft
Airlines DOS Player setup screen
Airlines DOS Company balance (at the start of gameplay)

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User Reviews

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Critic Reviews

Secret Service / New S Service Jan, 1995 62 out of 100 62
Power Play Apr, 1994 56 out of 100 56
Play Time Jul, 1994 40 out of 100 40
PC Joker Mar, 1994 39 out of 100 39
PC Player (Germany) Apr, 1994 31 out of 100 31


Topic # Posts Last Post
Disappearing mouse 2 lilalurl (732)
Aug 07, 2010


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Patrick Bregger (221288) added Airlines (DOS) on Apr 22, 2009