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DescriptionAn interrim between Alien Breed and its sequel. Gameplay is the same as its predecessor - each level is a maze to be navigated through, while fighting off hordes of aliens. The Special Edition 92 includes 12 new levels and a bunch of new features: "dark mission" in which only the glowing blue eyes of the aliens are visible, a level with no aliens but the destruction sequence already initiated, ability to access levels by means of a code (no need to cheat to start the game where you failed).
There are no promo images for this game
- "Alien Breed: Special Edition" -- BlackBerry title
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|Power Play||Amiga||Jan, 1993||5 out of 5||100|
|Amiga User International||Amiga||Mar, 1993||91 out of 100||91|
|Amiga Format||Amiga||Feb, 1993||87 out of 100||87|
|Amiga Power||Amiga||Jan, 1993||83 out of 100||83|
|Amiga Joker||Amiga||Jan, 1993||80 out of 100||80|
|Retro Archives||Amiga||Nov 20, 2018||15.5 out of 20||78|
|Amiga Games||Amiga||Dec, 1992||72 out of 100||72|
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BugsOn one level in a specific section you can get stuck in the scenery and can't get out. This is a well known error that upset a lot of people, as it meant you couldn't finish the game.
CommercialsTeam 17 used to put promo pictures of its other titles on the game disks. Alien Breed Special Edition 92 contains several promo pictures from Superfrog and a special tune. Watching it is not mandatory and requires the player to press the fire button during the load of the game from disk 1. Without pressing the button the game loads as any other game.
End SequenceAs opposed to its predecessor, "Special Edition 92" does not contain a proper ending. There are some words from the authors that they did not have enough space to put something interesting. Still, they had space to put one of the most advanced promo sequence in Amiga history.
Amiga Credits (7 people)