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An interim between Alien Breed and its sequel. Gameplay is the same as its predecessor - each level is a maze to be navigated through while fighting off hordes of aliens. The Special Edition 92 includes 12 new levels and a bunch of new features: "dark mission" in which only the glowing blue eyes of the aliens are visible, a level with no aliens but the destruction sequence already initiated, ability to access levels by means of a code (no need to cheat to start the game where you failed).


Alien Breed: Special Edition 92 Amiga You can buy new weapons here...
Alien Breed: Special Edition 92 Amiga The beginning of the first level.
Alien Breed: Special Edition 92 Amiga Beginning of the second level.
Alien Breed: Special Edition 92 Amiga ...and the preview (slideshow) of Superfrog!

Promo Images

There are no promo images for this game

Alternate Titles

  • "Alien Breed: Special Edition" -- BlackBerry title

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User Reviews

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Critic Reviews

Power Play Amiga Jan, 1993 5 out of 5 100
Amiga User International Amiga Mar, 1993 91 out of 100 91
Amiga Format Amiga Feb, 1993 87 out of 100 87
Amiga Power Amiga Jan, 1993 83 out of 100 83
Amiga Joker Amiga Jan, 1993 80 out of 100 80
Retro Archives Amiga Nov 20, 2018 15.5 out of 20 78
Amiga Games Amiga Dec, 1992 72 out of 100 72
Computer and Video Games (CVG) Amiga Mar, 1994 60 out of 100 60
The Good Old Days (Staff Reviews only) Amiga Jun 23, 2017 2 out of 6 33


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On one level in a specific section you can get stuck in the scenery and can't get out. This is a well known error that upset a lot of people, as it meant you couldn't finish the game.


Team 17 used to put promo pictures of its other titles on the game disks. Alien Breed Special Edition 92 contains several promo pictures from Superfrog and a special tune. Watching it is not mandatory and requires the player to press the fire button during the load of the game from disk 1. Without pressing the button the game loads as any other game.

End Sequence

As opposed to its predecessor, "Special Edition 92" does not contain a proper ending. There are some words from the authors that they did not have enough space to put something interesting. Still, they had space to put one of the most advanced promo sequence in Amiga history.
Contributed to by p-kun (222) and MAT (232880)
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