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DescriptionYou're a little yellow alien. The FBI has shot down your ship while flying over planet Earth. And it, quite literally, lands right on their doorstep. After a series of FBI Agents swipe your ship, what option do you have other than to blow up everything in your path to get it back?
Alien Hominid is a 2D side-scrolling shooter with heavy references to the Metal Slug series of games - from the hand-drawn graphics, huge explosions, right down to the ability to eviscerate FBI Agents when you get up close to them. The graphics are by featured artist Dan Paladin. Your goal, is quite simply, to get to the end of the stage, and die as little as possible. Which is made difficult due to the fact that any bullet is an instant kill.
To help you out, you can grab a range of power-ups, such as lasers, spread shots, shotguns, and more, as well as hijacking vehicles and using them for protection. Grenades can be lobbed, and you can jump on enemy shoulders and choose to bite their heads off if you like, or pick them up and throw them at other enemies. You can also dive underground for a short period of time to avoid enemies - while underground, you can drag agents into the ground to kill them.
The GBA version of the game is identical in gameplay, however, with a few bosses removed (such as the robot bee and the FBI big-fisted tank robot). The PlayStation 2, Xbox and Xbox 360 versions of the game include a special "PDA Game" with very simple-looking graphics. Your goal in this game is to kill all the agents by hopping on their heads and then reaching the exit. Included with this game is a level editor, allowing you to make your own levels and then send them to friends if you have the Xbox or Xbox 360 version.
- "Alien Hominid HD" -- Xbox 360 title
Part of the Following Groups
- Alien Hominid games
- Console Generation Exclusives: Xbox 360
- Genre: Side scrolling run and gun
- Protagonist: Extraterrestrial / Alien
|One of the finest PS2 games around!||PlayStation 2||pottyboy (73)|
|This is the best shooter ever!||PlayStation 2||Unkown First-Name (2)|
|DreamStation.cc||GameCube||Aug 13, 2005||9 out of 10||90|
|FOK!games||Xbox 360||Mar 06, 2007||90 out of 100||90|
|Pelit||PlayStation 2||Jun, 2005||83 out of 100||83|
|Retro Gamer||Game Boy Advance||Jan, 2006||80 out of 100||80|
|Game Informer Magazine||GameCube||Dec, 2004||8 out of 10||80|
|Pocket Magazine / Pockett Videogames||Game Boy Advance||Feb 03, 2006||80|
|Game Informer Magazine||PlayStation 2||Dec, 2004||8 out of 10||80|
|GamePro (US)||PlayStation 2||Oct 19, 2004||3.5 out of 5||70|
|Game Revolution||GameCube||Dec, 2004||B-||67|
|Eurogamer.net (UK)||Xbox||Jun 14, 2005||6 out of 10||60|
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German versionWhen playing the game with the German language setting, all gore effects (e.g. biting off an enemy's head) are deactivated by default and can't be activated. Additionally all blood was replaced with flowers. This does not apply to the Game Boy Advance version.
PDA mini gameThe European version has some additional features. Alongside the level editor, 25 of the best fan built levels from the US have been included for the PDA puzzle mini-game. A 2-4 player button basher called All You Can Eat featuring the Fat Kid is exclusive for Europe. Another new function allows you to rewind the level you've just completed and jump back in at any point.
With the Xbox version, you can download additional levels over Xbox Live for the PDA mini-game and check your ranking against other players on loads of different stats such as quickest time through the game, number of kills, buildings destroyed and number of head bites.
Related Web Sites
PlayStation 2 Credits (63 people)
29 developers, 34 thanks
Robotic Dream Studios, Theresa PudenzAdditional Game Design :
the BehemothAdditional PDA Levels :
Max Baez, the BehemothCounsel :