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Acclaim's baseball series makes its debut on the Game Boy Advance with All-Star Baseball 2003. It has less modes and features than the console version and is presented in 2D graphics adapted to the platform.

Game modes include Quick Game (random match-up), Exhibition, All-Star Game, Batting Practice, Home Run Derby, Season (8 different length and mode combinations) and World Series. There is also a two-player mode via link cable.

Gameplay follows the traditional model. Players control pitching, batting and fielding. For pitching and batting, the view is from behind the batter. Batting involves moving a triangular cursor to aim the bat and pushing a button for swinging or bunting. The triangular cursor can be turned off for an attempt at a power swing, which is harder to hit but almost guarantees a home run. The pitcher selects the type of pitch from a menu. During fielding, the game switches to an overhead view of the field, realized through a Mode-7-style sprite/background layer engine. The ball's landing place and running lines are indicated through a red marker and yellow lines, respectively. The camera moves and zooms automatically to focus on the action.

Like the console version, the GBA title has a trading card feature. Cards are gained by winning games in many of the modes and can be traded with another player via link cable.


All-Star Baseball 2003 Game Boy Advance The line connects the active player with the place where the ball lies.
All-Star Baseball 2003 Game Boy Advance The available game modes
All-Star Baseball 2003 Game Boy Advance Fielding
All-Star Baseball 2003 Game Boy Advance Practicing

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Critic Reviews

Planet Jul 29, 2002 82 out of 100 82
GameZone Jun 15, 2002 8.2 out of 10 82
IGN Jun 05, 2002 7.8 out of 10 78
GameSpot Jul 03, 2002 7.3 out of 10 73
Gaming Target Jun 26, 2002 6.7 out of 10 67


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Terok Nor (30532) added All-Star Baseball 2003 (Game Boy Advance) on May 22, 2016