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Death Mask (Amiga CD32)

Death Mask Amiga CD32 Title screen


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100 point score based on reviews from various critics.
User Score
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Doom on the 7Mhz, 16-colour, 1Mb Amiga 500 might sound unrealistic, but this is one of a handful of games that managed it, and the first full Doom-style game for the Amiga.

Unusually the multiplayer game was split-screen, which didn't really work because you could sneak a look into the other window to see where your opponent was - it's not exactly full of suspense.

The major compromises in getting the game onto the A500 are the graphics, which lack texture-mapping, and the trick-3D used where the characters don't rotate smoothly in 360 degrees, but jerk through a small range of viewpoints, a la Dungeon Master. Only half the screen is used for the actual motion as well, with the rest reserved for RPG-style artwork - which is obviously superfluous because the 2-player game doesn't have it. It's a throwback to the first Lotus game of all things. You can even turn the animation off.

In one-player mode there are 34 levels, accessed via passwords, 3 lives, and lots of powerup weapons. If one player completes the level, both advance to the next one (like Lotus 2, funnily enough. I guess I ought to think of a similarity to Lotus 3, just to complete the set). There's also the standard Death Match mode.


Death Mask Amiga CD32 Title screen

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Alternate Titles

  • "Death Masque" -- Working title

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User Reviews

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Critic Reviews

Amiga Joker May, 1995 67 out of 100 67
Joystick (French) Apr, 1995 60 out of 100 60
Amiga Games Apr, 1995 39 out of 100 39
Play Time May, 1995 27 out of 100 27


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Kabushi (220180) added Death Mask (Amiga CD32) on Apr 22, 2005
Other platforms contributed by Martin Smith (66862)