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One of the most console-style platformers ever seen on the Amiga, Marvin has approximately 60 levels to battle through. There are stars to collect, extra lives on offer, slides, tubes, ladders, caterpillars to move across, and bonus fruit to collect.

The levels are inhabited by typical enemies, some of which are killed by jumping on their heads, while others must be kicked or shot (once you collect a weapon).

Many of the annoyances which plague platform games, such as blind jumps and spikes appearing at random, are deliberately absent from this. The graphics are intentionally cute, using the AGA chip-set for 256 colours.


Marvin's Marvellous Adventure Amiga CD32 A bonus level.
Marvin's Marvellous Adventure Amiga CD32 A help bubble pops up.
Marvin's Marvellous Adventure Amiga CD32 These yellow blocks disappear behind me.
Marvin's Marvellous Adventure Amiga CD32 This level is kind of trippy.

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User Reviews

happy and jolly graphics don't make a good game Schutzstaffel88 (14) 3 Stars3 Stars3 Stars3 Stars3 Stars

Critic Reviews

Amiga Joker Nov, 1994 75 out of 100 75
Joystick (French) Jan, 1995 72 out of 100 72
Score Mar, 1995 70 out of 100 70
Amiga Games Dec, 1994 69 out of 100 69
Play Time Jan, 1995 65 out of 100 65
Génération 4 Jan, 1995 51 out of 100 51


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Kabushi (220180) added Marvin's Marvellous Adventure (Amiga CD32) on Apr 22, 2005
Other platforms contributed by Martin Smith (66862)