Sleepwalker Reviews (Amiga CD32)
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Our Users Say
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Amiga Action (Jan, 1994)
Of course you will have more time to spend on it than us, and without the time constraints enforced by deadlines and so on, I'm sure this will keep many people hanging on to the very end.
Australian Commodore and Amiga Review (Feb, 1994)
SleepWalker features some very nice cartoon style graphics and animation. Both Lee and Ralph move smoothly against the platforms-and-ladders style cityscape. The backdrop slides by in multi-level parallax scrolling, which gives a nice feeling of depth against the multicoloured sky. Gameplay is great. It's one of the most addictive platform games I've played for ages, and I'll be sticking with it until I win.
Amiga Power (Jan, 1994)
The CD soundtrack on this one is absolutely lovely and suits the game down to the ground. Otherwise pretty much A1200-port business as usual. Oh, and there is still a donation to Comic Relief made with every copy sold - so you are feeding the world as well.
Amiga Format (Dec, 1993)
Sleepwalker also loses points for being almost unbearably frustrating. You think you have got little Lee into the perfect spot for a good kick up the side of a building when he trundles off and spoils your plans. However, with six massive levels, stacks of puzzles, bonus sections and some genuinely funny moments, Sleepwalker turns into an addictive and absorbing platformer. This CD32 version has all the gorgeous graphics, sound samples and animations of the AGA incarnation as well as some very Christmassy music. It is a shame Ocean have not included extra levels or animations (though there is a rolling Inferno demo) but this is still a brilliant game to get for CD32, despite the cheapskate packaging.
Amiga CD32 Gamer (Mar, 1994)
Players will be split between those who'll love the challenge and persevere, to those who'll find the whole thing a bit too frustrating. But it's well worth a look to see which one you'll be.
Amiga Dream (Dec, 1993)
Pour la réalisation, les gens d'Ocean ne se font pas fatigués. Que ce soit au niveau des graphismes ou des animations, c'est identique aux version micro et c'est vraiment dommage. CD oblige, les musiques sont désormais d'une qualité sonore parfaite avec des thèmes particulièrement destinés aux enfants. Sleepwalker est agréable à jouer mais on aurait bien voulu une réalisation plus tape-à-l'oeil. En avant-première, vous pourrez tout de même découvrir quelques scènes d'Inferno, la suite du célèbre Epic.
The One Amiga (Dec, 1993)
The game has aged quite badly in the space of eight months, and I think we were a bit too kind to it in the first place. Sorry, but it's time to wake up and open your eyes.
Amiga Joker (Nov, 1993)
Oceans Plattform-Schläfer und sein Hundeführer haben seit ihren 1200er-Tagen wenig dazugelernt, lediglich die verträumte CD-Musik fällt positiv auf. Weil das Game aber recht nett ist und außerdem ein beeindruckendes Demo des kommenden CD-Flugis „Inferno“ mitgeliefert wird, bekommt man für seine 79,- DM hier immer noch 70 Prozent.
Amiga Force (Jan, 1994)
If you've got the original there's no point buying this. The price isn't justified for a game with no extra features, though it's worth a look if you haven't seen the game before. The only things missing are the Comic Relief noses. After all, at least the money was originally going to a worthy cause.