After Burner II Reviews (Amiga)
There are no reviews for this game.
Our Users Say
|AI||The quality of the game's intelligence, usually for the behavior of opponents.||3.3|
|Gameplay||How well the game mechanics work and the game plays.||3.1|
|Graphics||The visual quality of the game||3.2|
|Personal Slant||A personal rating of the game, regardless of other attributes||3.3|
|Sound / Music||The quality of the sound effects and/or music composition||3.2|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC.||4.0|
|Overall User Score (9 votes)||3.2|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Your Amiga (Jun, 1989)
As already mentioned, the graphics are very good and there is a range of sound to accompany your task. Choose from either the repetitive tune or from sound effects which includes some excellent speech synthesis even if the vocabulary is a trifle limited. All in all then, a first class shoot-em-up.
ACE (Advanced Computer Entertainment) (Jun, 1989)
Undoubtedly the best of all the versions, but that still isn't saying much. Some nice sampled speech accompanies the action, which is fast and colourful. Sadly the gameplay lets everything down again: lots of aimless flying around that requires little skill.
Amiga User International (May, 1989)
It's all very nicely presented but there just isn't enough to do. All you have to do is dodge missiles whilst trying to get a lock on the enemy. The difference between a good coin op and a good computer game is that staying power only an optional extra with a coin-op, but an essential ingredient in a computer game, especially when it costs this much.
The Games Machine (UK) (May, 1989)
The worst thing about Afterburner is that neither the speed or graphic quality of the coin-op is captured in the conversion, and without either the game doesn't come over too well at all.
Amiga Computing (May, 1989)
The Amiga version is by far the best, a good deal faster and slicker than the ST game, but still fails to live up to the promise of the screen shots on the box. Activision may be the winner in the battle of the licenses, but it is the gamesplayer who loses the war.
ASM (Aktueller Software Markt) (Apr, 1989)
Wenn ich bedenke, daß immerhin ARGONAUT die Amiga-Umsetzung besorgte (Starglider 1 + II!), kann ich‘s kaum glauben. Spielspaß macht AFTERBURNER nämlich nie, denn dazu fehlt die nötige Spielbarkeit mit einer ordentlichen Animation völlig: Wer Shoot-em-up‘s dieser Sorte mag, sollte besser wieder in die Spielhalle gehen.
Commodore User (May, 1989)
Long awaited it may be but let us hope no-one is holding their breath because there is no R-Type miracle here. Afterburner is a dog. The various sequences and backgrounds are there, but what gameplay that existed in the coin-op has been forgotten. The graphics themselves are patchy speccy affairs and only the sound redeems the package Jez San must be rueing the day he took this job on, because for once we were right – it is unconvertible.
Computer Gaming World (CGW) (Oct, 1990)
An arcade game that is far superior in the coin-op cockpit than it is on the personal computer.