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Atari 50

User Reviews

There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.4
Graphics The visual quality of the game 3.1
Personal Slant A personal rating of the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.0
Overall User Score (10 votes) 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
A stunning conversion of the all-action crashing, smashing, car-trashing police chase game which contains all the thrills and spills of the original machine.
Tilt (Jan, 1990)
Une course-poursuite violente qu’il ne faut surtout pas manquer.
The One (Jan, 1990)
An impressive selection of the coin-op's music during the attract and introductory sequence gets the pulse racing, but unfortunately there's nothing so impressive during the game - the original Miami Vice- style music has been replaced by slower piece that plods along in stark contrast to the high-speed action. But that's only a minor quibble - capturing the thrills of the original is what counts, and Ocean's conversion has done that admirably.
Superb use of sound FX - great throaty growls as you pass the other cars on the road, screeches of breaks, and roar of engine as the gears shift and the Porsche accelerates. Graphics are fairly basic - the other cars on the road being particularly disappointing. No complaints about the speed of animation though. It fairly motors along and has a noticeable poke forward when you press space to engage the turbo power.
[Budget re-release] Despite the simplistic graphics, this conversion been nicely presented, and still includes most of the coin-ops playability. Definitely worth a look especially for lovers of high-speed action.
Zero (Feb, 1990)
A fairly good conversion of a very good Arcade original. Driving and violence in the same game. What more could you ask for?
Die Verfolgungsjagd gestaltet sich in jedem Level spannend und sorgt für den richtigen Nervenkitzel zwischen Weihnachtsplätzchen und Silvesterböllern. Und was am erstaunlichsten ist: CHASE H.Q. ist ein actiongeladenes Game, das ohne Ballerei und brutale Fahrkünste auskommt! Ich finde, das sollte honoriert werden!
Amiga Joker (Dec, 1989)
In Sachen Spielspaß macht Chase H.Q. von Anfang an Laune, es ist einfach zu schön, die gesuchte Gangsterkarre zu stellen und anschließend von der Straße zu schubsen. Auch die Steuerung geht voll in Ordnung, wenngleich ein sehr knapp bemessenes Zeitlimit die Sache teuflisch schwer macht. Aber wozu gibt’s die drei Continues? Nur in punkto Präsentation wußte das Game nicht ganz zu überzeugen: Etwas detailfreudiger hätte die Grafik schon ausfallen dürfen, und der verwendete Colorcycling-Effekt wirkt auch etwas altbacken. Dennoch sollte der ordentliche Sound und die starke Motivation für einen der vorderen Plätze im Zieleinlauf reichen.
Commodore User (Jan, 1990)
A huge disappointment for me, and it will probably be the same for other HQ fans. That said, Ocean will be on to a winner simply by the name.
Power Play (Mar, 1990)
Revolution in der Verbrechens-Bekämpfung: Bei der gleichnamigen Automaten-Umsetzung flitzen die Beamten in einem gepanzerten schwarzen Porsche über die Straße und rammen verdächtige Fahrzeuge in den Seitenstreifen.
For such a game, it would probably have been a good idea to have two completely different kinds of level alternating: chasing the criminal by car, and then something else to arrest him. Plenty of room in the 'arcady' genre for alternatives - and each would have lightened the gameplay up significantly. Too bad, because the mediocre driving alone just doesn't cut it.
Retro Archives (Apr 20, 2020)
Passé à la moulinette technique qu’était Ocean, Chase H.Q. sur Amiga est devenu un petit titre sans envergure où à peu près tout ce qui faisait l’intérêt de la version originale a disparu, remplacé par une réalisation minable et une sensation de vitesse honteuse. On pouvait sans doute accepter d’y croire en 1989, mais aujourd’hui, le constat est sans appel: la magie est morte. À réserver aux purs nostalgiques.
Amiga Power (May, 1991)
It looks as tired as Miami Vice.
(...) I can guarantee that the Amiga version I played is a heck of a lot of fun. The action is fast, the graphics are good and the sound effects are first rate. (...) Chase HQ is very playable, very addictive and a whole lot of fun.

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