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Chase Reviews (Amiga)

Chase Amiga Title screen and credits

MISSING COVER

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51
Critic Score
100 point score based on reviews from various critics.
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User Score
5 point score based on user ratings.

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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
68
Apart from superior sound on the Amiga, both versions are identical in looks and gameplay. The 3D graphics are smooth and fast, and although the action is rather repetitive, Chase isn't a bad return for a tenner.
63
Graphically there's little to tell the two versions apart, but the Amiga game is much tougher to play, making it the more frustrating of the two. There's no denying that this is a real old mishmash of famous games, but in the still-high-cost 16-bit market at its budget price it ain't half bad.
48
Fazit: Technisch gesehen kann CHASE mit seinem Vorbild nicht schritthalten, und auch der Spielwitz bleibt weiter hinter dem des Originals zurück. Es gibt weder digitalisierte Sound-Effekte noch eine einstimmende Melodie, so daß bei dem ziemlich öden Geballere kaum Freude aufkommt. Selbst der wirklich günstige Preis macht das einfach zu schwache Programm nicht attraktiver. Wer sich dennoch aufgrund der guten Vektorgrafik für das Spiel interessiert, sollte es (falls möglich) vor dem Kauf auf jeden Fall noch einmal Probe spielen.
43
The gameplay is limited, and once you've been round the levels it all gets boring. The vector graphics are smooth and fast, and the 3D update convincing, especially in the tunnel sequence, but in the end they're wasted on what's an ultimately shallow and tedious game.
34
Power Play (Apr, 1989)
Chase entpuppt sich als echter “3D-4-Level“-Langweiler. Der Programmierer hat drei gute Soundeffekte digitalisiert und eine flotte Vektor-Grafik programmiert. Aber der Rest...