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Day of the Viper Reviews (Amiga)

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76
Critic Score
100 point score based on reviews from various critics.
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User Score
5 point score based on user ratings.

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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
Dragon (May, 1990)
Day of the Viper is an outstanding action game. The Amiga graphics are first rate. The sound enhances play, and the search for the floppy disks is quite exciting. Amiga gamers will surely want to possess this goodie for their mouse-movin' fingers!
79
Zzap! (Apr, 1990)
The amount of times the human race builds a mega machine only for it to go berserk and become a threat to its creators you’d think we would have learned our lesson by now. But, oh no, here we go again… GAR was built to carry out all those tedious deep-space tasks that Man couldn’t be bothered with: mining, piloting cargo ships and so on. A cross between human and machine, GAR’s brilliant bio-technoid mind eventually blew a fuse (probably through boredom) and it’s currently busy creating mega-weapons so it can destroy all biological life (it even surrounds itself with a protective force: a GAR-field). GAR is planning his extinction of human life from the relative safety of cold, lifeless planets at the edge of our galaxy.
77
Day of the Viper is a relatively simple game which does not present any new or innovative features. However, treated as a light-hearted romp, it can still provide enough entertainment to while away a few late nights.
71
Amiga Joker (Jan, 1990)
Wer auf spektakuläre Effekte verzichten kann, erhält mit Day of the Viper ein solides Such- und Knobelspiel mit viel Atmosphäre. Ambitionierte Heimstrategen werden hervorragend bedient, hektische Gemüter mit nervösem Ballerfinger sollten sich eher anderswo umsehen.
68
Power Play (Mar, 1990)
Rabatz auf der Raumstation: Durch 25 3D-Levels müsst Ihr einen kleinen Droiden steuern und Disketten suchen. Feindliche Roboter umpusten, bessere Ausrüstung besorgen und Computer manipulieren gehört ebenso zu Euren Aufgaben, wie das schlichte Überleben.
63
Although this game is an exciting idea it does actually get quite boring after a while. Walking through identical corridors lightly sprinkled with robots and energy orbs does not keep your interest for long.