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User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 2.9
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
3.2
Overall User Score (8 votes) 3.0


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
85
The Dragonlance saga continues in digital form with a top-class action/RPG, the emphasis being placed firmly on the action side of things. Dragons Of Flame is an extremely fine piece which offers many months of rewarding and highly enjoyable entertainment.
84
Commodore User (Jan, 1990)
Although it's a good game, Dragons of flame lacks a real Dungeons & Dragons feel. A true D&D gem should consist of more roleplaying, characters that develop as the game progresses and multiple scenarios.
75
The graphics are wonderful in Dragons of Flame, and the music is very atmospheric. SSI is getting better at making these AD & D products. Before long, the only thing keeping people from using their computers to play AD & D will be the desire to exercise their imagination with the no-sound, no-animation board game.
66
Amiga Joker (Jan, 1990)
Wie schon bei den anderen beiden AD & D Actionspielen mangelt es bei Dragons of Flame nicht an der Grafik, die dürfte sogar die beste von allen sein. Auch die Titelmusik und die sparsam verteilten verteilten Effekte sind erträglich, ebenso die Handhabung: man hat das Spiel fast allein mit dem Joystick im Griff! Leider kommt trotz alledem keine rechte Freude auf, weil das Programm ebenso lahm ist wie seine beiden beiden Vorgänger. Spielwitz und echtes Rollenspiel-Feeling verzweifelt gesucht.. Uns bleibt also weiterhin nur zu hoffen, daß irgendwann mal die richtigen AD & D Rollenspiele ihren Weg (vom C64 und PC) auf den Amiga finden werden – an der Zeit wär's ja langsam!
50
Amiga Power (May, 1991)
An excellent introduction to the new bread of fantasy RPGs.