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User Reviews

There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.3
Graphics The quality of the art, or the quality/speed of the drawing routines 3.3
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.2
Overall User Score (24 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
This is one you've been waiting for; all the pretty colours and flash of test Drive, with a real game added to it. Whether you're a sports car fanatic or not this is the racing game to catch.
Zzap! (Jul, 1989)
So it's basically along the same lines as its predecessor, and it could do with a few of its raggedy edges clipped, but Test Drive II on the Amiga is simply brilliant. The view from the windscreen, when beating a hasty path up one of the many twisting, winding roads, is particularly effective. Sadly, the outside objects, such as trees, do tend to go into spasms when travelling at low speeds, but then again this is a game where acceleration is not only a lot of fun, but a necessity, so less than 60mph is a rarity. So while it won't get you through your driving test, it will provide some superb entertainment.
A substantial improvement over Test Drive, providing fast and snazzy graphics and all the excitement and realism you'd expect of a top class driving simulation.
Test Drive was let down with sparse graphics, vroomy engine noises and doubtful lastability. But with three scenarios (a data disk soon available) very impressive cars (also subject to a data disk), and heaps of gameplay, this initially frustrating racing game is one fans of Test Drive shouldn't be without.
Damit die Motivation nicht so schnell nachläßt, hat Accolade eine Reihe von (teuren) Zusatzdisketten mit neuen Autos und Landschaften herausgebracht. Nicht zuletzt deshalb ist für mich dieses Game, obwohl es schon über ein Jahr auf dem Markt ist, immer noch eines der interessantesten Computerspiele überhaupt!
The One (Jun, 1989)
The Duel would certainly be a worthy investment for those who never got hold of the original Test Drive, but it's difficult to know if it represents enough of an improvement to warrant a purchase for those who've already experienced the thrill of racing through the Californian foothills.
Commodore User (Jun, 1989)
When Test Drive first introduced everyone to life in the fast lane some fourteen months ago (about the same time the original Crazy Cars appeared coincidentally) people started to sit up and take notice. The future of gaming, nice graphics, lovely touches and finishing pointed to a day when all games would be this polished. Test Drive had one major failing – it left out any long term appeal. Its gameplay was limited to trying to keep the car on the road and in one piece for as long as possible. Its sequel does not look to have improved this much.
Power Play (Jun, 1989)
Mächtig verbessert wurde der Sound: Fetziges Motorengeheul dröhnt aus dem Lautsprecher. Autorennfans ist The Duel - Test Drive 2 auf dem Amiga zu empfehlen.
THE DUELL bietet dem ohrenverwöhten AMIGA-Fanatiker einen leicht „hip-hoppigen“ Titelsound, der das Amifeeling dieses Spiels zusätzlich verstärkt. Grafikmäßig wurden alle 32 Farben dieser Kiste geschickt eingesetzt, so daß die Wägelchen ziemlich gut ausschauen. Der Background kommt nicht ganz so gut rüber, genauso wie die etwas „abschneckende“ Geschwindigkeit, bei der zumindest bei mir nicht das Gefühl aufkam, mit über 230 Sachen durch die Wüste zu brettern. Ansonsten spielt sich das AM1GA-DUELL genauso wie die C-64-Fassung. Leider wurden die Fähigkeiten des Amiga nicht optimal eingesetzt, was mich zu dem Entschluß veranlaßt hat, dieser Konvertierung, im Gegensatz zur 64er-Version, keinen Hitstern zu verpassen.