There are no reviews for this game.
Our Users Say
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Commodore User (May, 1988)
Graphically, Eco is reminiscent of games such as Starglider, with excellently defined 3D vector graphics of a wide variety of characters and a display/operations panel taking up the lower half of the screen. The sound, too, is well up to scratch, with a couple of neat little ditties to start the game and adequate effects. Eco is a game that will appeal to a huge variety of Amiga enthusiasts. Not only does it have elements of arcade games, but the whole concept is totally original, and thoroughly enjoyable.
Your Amiga (Jun, 1988)
All in all ECO is a pretty neat game, the fact that the jerky nature of the wire frame graphics let the game down doesn't really interfere with the fact that it is still very addictive. I was a bit miffed after unlocking all genes though, the game doesn't end when you unlock the last gene, you carry on playing until you die. I really was expecting something a bit more after devoting so much time to playing this game to win. Oh well, that's life I suppose.
Power Play (May, 1988)
Zu „Eco“ auf dem Amiga gibt es wirklich nicht viel zusagen — außer, daß es beinahe vollkommen identisch mit der enttäuschenden ST-Version ist.
Australian Commodore and Amiga Review (Aug, 1988)
AN UNUSUAL GAME that is supposed to simulate the growth of simple life forms into higher forms in a developing earth. Good graphics and animation are flawed by a theme which pathetically simplifies the complex process involved in the formation of complex life forms from simpler ones - the game makes it all look too feasible. As an educational tool, this one is too biased.