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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Graphics The quality of the art, or the quality/speed of the drawing routines 2.8
Personal Slant How much you personally like the game, regardless of other attributes 2.8
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
Text / Vocal Parser How sophisticated the text/vocal parser is, how appropriate its responses are, etc.. 2.6
Overall User Score (5 votes) 2.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Commodore User (Oct, 1988)
With graphics that have made Magnetic Scrolls adventures unique in their field. Fish is a completely off-beat affair. It will have you gurgling with mirth, until the air-bubbles trickle up your cheeks.
Zzap! (Dec, 1988)
It's getting a bit boring really. Every Magnetic Scrolls adventure gets praised to the skied, wins a thousand (or thereabouts) awards and gets an incredibly high mark in all the magazines. You'd think they could produce a dud once in a while just for variety's sake (what do you mean, you can't imagine that...just use your brain will you?) Well, so far hey haven't, so Fish! is just going to have to get another rave review. Altogether it's slick, subtle and sparkles with subaquatic humour. What more could your average haddock want?
More gameplay than Corruption, better game design than Jinxter, and not as quirky as The Pawn. This is definitely MS's best release since Guild of Thieves, even if version 1.0 on the ST is spoilt by some careless programming.
This apart, fISH! has all you could want in an adventure, humour, puzzles and the usual Mag Scroll high quality pull down graphics. Now where did I leave my fishing rod, I think after playing this, I have developed quite a liking for fishies.
Here is an adventure full of fishy puzzles and puns, (try playing The Prawn, or Gilled of Thieves on the university mainframe...) that is guaranteed to produce shoals of laughter as you scratch your scales trying to fathom its depths.
Amiga Computing (Feb, 1989)
Another first class adventure from Magnetic: Scrolls, suitable for all adventurers with a sense of humour, Cypheric hints are given for the confused - even if the code does take an age to type in! Great value for 25 squid.
Power Play (Jan, 1989)
Das neue Magnetic Scrolls-Adventure “Fish“ ist auch auf dem Amiga eine wahre Freude. Außer einer (etwas wäßrigen) Titelmusik wurde nichts gegenüber der Atari ST-Version geändert. Die Story ist klasse, der Parser wasserdicht und die Puzzles anspruchsvoll: Für Adventurespieler mit guten Englischkenntnissen und etwas Fantasie unbedingt empfehlenswert.
The One (Dec, 1988)
Gameplay-wise, Fish! on the Amiga is identical to it's ST and PC stablemates. Graphically there's hardly any difference at all. and the only enhancements are the addition of speech and some incredibly whacky title screen music including sampled bubbling noises and the occasional cat howl.