Fright Night Reviews (Amiga)
There are no reviews for this game.
Our Users Say
|AI||The quality of the game's intelligence, usually for the behavior of opponents.||2.7|
|Gameplay||How well the game mechanics work and the game plays.||3.0|
|Graphics||The visual quality of the game||3.3|
|Personal Slant||A personal rating of the game, regardless of other attributes||3.2|
|Sound / Music||The quality of the sound effects and/or music composition||3.7|
|Overall User Score (6 votes)||3.2|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
ST/Amiga Format (May, 1989)
Despite the truly astonishing visuals and a soundtrack that just leaves everything else standing, Fright Night lacks the sort of depth to make it addictive for any long periods of time. With the sole objective being to suck the blood of all the humans and avoid all the attention from the monsters, it's not really the sort of thing likely to tax your brain too much. However it's unusual to take on the role of the bad guy, and with the sort of visual treat on offer it's certain to be a hit.
Compute's Amiga Resource (Oct, 1989)
I confess that I have a perverse pleasure in playing this game (even though it becomes repetitive fairly quickly), but my wife, and avowed vegetarian, can't bear to witness the carnage. Rate this game PG-13 for the violence and the upper-body nudity of the female ghouls.
Amiga Computing (Jul, 1989)
The graphics are excellent and the SFX are nothing short of brilliant - I love the slurping noise when you bite someone, which restores your health incidentally - but the gameplay is very, very shallow. It's also extremely difficult to get past Tuesday.
Your Amiga (Jul, 1989)
There are some nice touches to Fright Night: the sprites are large, and well animated, the backgrounds are well drawn, if a little ghoulish and perverse in parts, but the gameplay is woefully inadequate. It was fun for an hour.
Commodore User (Jun, 1989)
Fright night is a laugh, but don't expect it to keep you up all night.
Amiga User International (Jun, 1989)
As expected Bak's programming is good, Lyon's gruesome graphics excellent - and Wittaker's music suitably eerie. However, the game falls down on a hopeless lack of originality. Overall, this lackluster variant on a theme deserves to fail, and I can only hope this talented team will consider very carefully before they embark on another turkey.
ASM (Aktueller Software Markt) (May, 1989)
So bleiben alles in allem zwei Dinge festzuhalten: Einmal nämlich, daß FRIGHT NIGHT die geschürten Erwartungen nicht erfüllen kann; zum anderen, daß man lieber zu UbiSoft‘s Night Hunter greifen sollte, wenn man auf ein Vampirspiel aus ist.
ACE (Advanced Computer Entertainment) (Jun, 1989)
Fright Night has been a long time coming: the wait was not worth it. The game concept is dull, the play area is small, the animation is poor (Gerry looks and moves more like Elvis Presley than Elvis ever did) and the gameplay is frustrating. Not a game to add to your library.
Power Play (Jun, 1989)
Die Sprites sind groß. die Grafik nett, die Musik sehr atmosphärisch, aber der Spielspaß wurde zu Grabe getragen.