DescriptionIt is said that there is a mysterious labyrinth harboring great secrets that might fulfill the wishes of those who discover them. Two countries respectively ruled by Queen Xina and King Bodd have been competing over the right to explore the labyrinth. However, strange events started happening one after the other: the guardian of the labyrinth died, his daughter disappeared, and King Bodd apparently fell under some sort of a curse. A goblin reporter named Blount get caught in the midst of these events as he attempts to interview the queen and the king. As if that weren't enough, Blount also gets bitten by a werewolf and falls in love, and must find a way to deal with both predicaments.
Goblins Quest is the third entry in the Gobliiins series. Like its predecessors, it is a puzzle adventure game with the emphasis on solving complex tasks confined to smaller areas rather than on exploration. Most levels occupy more than one screen and allow limited navigation between different areas. As the reduction of the title to a single "i" implies, this installment only features one controllable goblin. However, at various points of the game Blount will require assistance from other player-controlled characters such as Chump the parrot, Ooya the magician, and Fulbert the snake. In addition, Blount's own spontaneous transformation into a werewolf may affect the solution of some puzzles. The hero will also undergo a few other mutations and drastically change his size during the course of the game.
- "גובלינים 3" -- Hebrew spelling
- "Goblin's Quest 3" -- In-game title
- "Goblins 3" -- International Title
Part of the Following Groups
There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Amiga User International||Apr, 1994||85 out of 100||85|
|Amiga Games||Dec, 1993||84 out of 100||84|
|Amiga Dream||Jan, 1994||81 out of 100||81|
|Amiga Format||Feb, 1994||80 out of 100||80|
|Amiga Power||Feb, 1994||77 out of 100||77|
|Amiga Joker||Jan, 1994||74 out of 100||74|
|CU Amiga||Feb, 1994||53 out of 100||53|
|Topic||# Posts||Last Post|
|Packaging: Jewel case?||5||Edwin Drost (1718)
Feb 14, 2017
|Photo VS scan||6||Edwin Drost (1718)
Feb 08, 2017
|Box for CD-ROM Version||14||Edwin Drost (1718)
Feb 06, 2017
Amiga versionRegardless of some obvious graphics reductions, the Amiga version was deprived of some between levels screens that were going into more detail concerning the story. It did not have a big impact on the puzzles but it left the player a bit unaware why some things were happening. This Amiga version also had three tunes that were randomly played during the game.
Version differencesThe game later was released on CD-ROM and featured full speech, different music and additional cutscenes. The original disk version also featured full speech of sorts. Whenever any of the characters spoke, their voices were rendered in "goblinish", a gibberish of sounds coming out in a voice appropriate to the character in question.
- Amiga Joker
- Issue 02/1995 – #3 Best Genre Mix in 1994 (Readers' Vote)
Related Web Sites
- Hints for Goblins Quest 3 (Jason's helpful hints will give you clues before the solution is revealed.)
- Review on Classic Trash (This reviewer didn't like GQ3 as much as the preceding games.)
- ScummVM (supports all known versions under Windows, Macintosh and other platforms.)
- Walkthrough (Step by step solution by Henning Koch)
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