Grand Prix Circuit Reviews (Amiga)
There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Our Users Say
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Amiga Computing (Aug, 1989)
Realism prevails. Even at the lowest level, the car steers accurately – it is all too easy to let the tail end slide out when cornering, and it is easier still to overcompensate. The backgrounds vary from circuit to circuit to generate some sort of character. Even a three-lapper needs super-human concentration. Add a couple of little features such as the speedy wheel changes and the ever so polished presentation of Grand Prix Circuit amounts to the most complete simulation yet of high speed car racing.
The One (Aug, 1989)
There are other elements notable by their absence - weather conditions for one - and the opposition's cars could have done with a little animation to complement their excellent look. But if it's a dose of good, no-nonsense racing action you're after. Grand Prix Circuit is the first to offer excitement, realism and progressive competition all rolled up into one.
Die Steuerung der Boliden vermittelt ein durchaus realistisches Fahrgefühl, auch die 3D-Grafik ist außerordentlich gut gelungen. Punktabzüge gibt es allerdings für den brummigen Sound: Die Motorengeräusche sind zwar ganz ordentlich, aber eine anspornende Begleitmusik fehlt vollkommen. Nichtsdestotrotz: Wer sich für schnelle Flitzer und heiße Rennen interessiert, sollte unbedingt mal eine Probefahrt mit Grand Prix Circuit wagen!
ACE (Advanced Computer Entertainment) (Sep, 1989)
Ease of control and uncomplicated play make Grand Prix simple good fun. The graphics aren't stunning but they do the job well, with good looking cars and a nice tunnel routine complete with overhead lights. The updating routine used to give the road a feeling of speed could use a few more frames as it's slightly slow and jerky. Meaty sound effects are put to great use as you hear the opposing cars roar past.
Power Play (Oct, 1989)
Steuern läßt sich Ihr Renner auf dem Amiga nur mit dem Joystick, leider geht gegenüber der Tastensteuerung auf PCs ein wenig an Fahrgefühl flöten. Der Spielspaß wird dadurch kaum geschmälert, Freunde von Rennsimulationen kommen an diesem Programm nicht vorbei.
Amiga Format (Sep, 1989)
Grand Prix Circuit is a good driving game. One criticism is that the graphics don't give as great an impression of speed as some games, but the cars handle well and the various kinds of cars and circuits you can drive add some lasting interest.
Your Amiga (Oct, 1989)
Grand Prix Circuit sees the re-emergence of Accolade in the UK after its rather untidy split from Electronic Arts. Grand Prix Circuit is an action gamer's view of Formula 1 racing and as such it shouldn't be judged as a simulation. What it does do is give some meaning to racing around a circuit and has nine other cars to compete again. The levels of difficulty ensure that beginners have a chance of success and then continues the challenge for more experienced players as the game begins to punish bad driving with poor times and even a blown engine. As the difficulty level increases the opposition becomes more aggressive and cut you up at every opportunity. You also have to be sure of your control as driving onto the grass will result in a spin off and not the short cut of lower levels.
Zzap! (Sep, 1989)
Quite a few options. Not that realistic. Farty engine noises. Easy to play. Ultimately unsatisfying.
The Games Machine (UK) (Sep, 1989)
Budding Amiga Mansells may well cheer its appearance, but the rest of us will probably carry on snoozing. Not that the game's awful, it's just that we've seen it all before guys. There have been almost as many racing games on home computers as shoot-'em-ups, and frankly these days a game has to be something pretty damn impressive to stand out in the crowd. One for diehard enthusiasts only.