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User Reviews

There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 2.8
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
Overall User Score (6 votes) 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Power Play (Aug, 1989)
Spielerisch gibt‘s an dem Programm nicht viel zu meckern: Beim Hallen- und Stadion-Fußball werden Tempo, Tricks und tolle Tore satt geboten.
The Amiga game, trailing behind the other formats, is not tardy in its presentation, however, and is just as playable as the others. With all its frills 'n' fun, one of the best action football games around.
Amiga Format (Aug, 1989)
One of the annoying features of Microprose Soccer is that you can run straight through the man in possession without actually tackling him. To tackle, the fire button has to be pressed. It is not a serious pain, but this and several other factors make it lose out to Kick Off in the ‘best footie game’ stakes. The larger graphics merely reduce the on-screen playing area and do not improve the gameplay at all. The action is much slower as well, losing the adrenalin rush of non-stop action. This is not a bad game, but it just is not as good as Kick Off. It has more features though: the indoor league is of particular interest, and the different types of competition add interest too.
Zzap! (Aug, 1989)
Immediately playable and long lasting in appeal it may be but it doesn’t look at all like an Amiga game with no more than adequate use made of the Amiga’s graphics and sound (arty farty ‘trumpet’ sounds strike again). There’s smooth scrolling with a fast pace to match but other than the digitised pictures there’s nothing to suggest it’s running on one of the most powerful micros around. Give me Kick Off any day.
Commodore User (Jul, 1989)
Where its 8 bit counterpart is super league Microprose Soccer simply fails to make the first division – simply because it is not as good. First impressions are promising with a couple of nice blue digitised stills on the options screen, but once the game is loaded you rapidly realise that the conversion is less than inspired. The major problem is that it is too slow and lacks the playability of Kick Off. You are not going to get excited about this, just steamed up by its limitations. Graphically, there is little difference which is alright, but sound is disappointing. Second best may sound like a good performance, but not in a two horse race.
Amiga Action (Jun, 1992)
I remember thinking how good this was when it was initally released on the C64 all those years back. Today it looks dated and nowhere near as good as Kick Off II.