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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Without doubt this is one of the best presented games available, comparable to anything Cinemaware have done. There's a great sampled speech by Patrick Moore to start things of, good spot FX and a haunting title tune as well. Graphics are even better with impressively animated sprites set against startingly beautiful backdrops which you can fully explore. The complexity of gameplay, with some attractive subgames make this one of the best arcade adventures ever.
Dragon (Dec, 1989)
The Kristal is awesome. The game's graphics are stunning, the level of player interaction with the program itself is state-of-the-art, and it is probably one of the most frustrating games at an arcade level we've ever played.
The One (Apr, 1989)
This is what arcade adventurers have been waiting for - an original, enjoyable and well designed blend of game styles.
Commodore User (Mar, 1989)
The Kristal is more than just three good games in one. It is unified by a design which makes it a serious gameplaying challenge and a riveting spectacle. The flavour of the game is bizarrely camp, which may not appeal those who prefer their action with a five o’clock shadow, and some of the backdrops look like they were a job lot from a provincial pantomime. Nevertheless, it has an idiosyncratic charm all of its own.
A whopping adventure with a whopping price, but there's plenty of gameplay in there for the price. Graphics and sounds are superb, but weak arcade sequences and a demand for patience probably won't enamour it to purist arcade freaks. Anyone with an interest in brainwork should check it out.
THE KRISTAL ist sicherlich nicht der Aufbruch in die 90er Jahre, ein Meilenstein der Softwaregeschichte, aber es ist ein Spiel, an das man sich noch lange erinnern wird.
The Kristal doesn't quite match up to expectations due to the flawed gameplay, but still manages to captivate and entertain, simply on the strength of the graphics: the only way to see more is to keep playing! Recommended only for arcade adventurers with large amounts of patience and dogged determination.
Power Play (Apr, 1989)
Nach all dem Wirbel, den das englische Softwarehaus Addictive um The Kristal veranstaltete, bin ich etwas enttäuscht. Da wurde einem ein revolutionäres 16-Bit-Edelspiel mit superber Grafik versprochen. Das fertige Programm ist nicht schlecht, kann die hohen Erwartungen aber nicht ganz erfüllen. Im Grunde ist The Kristal ein aufwendig verpacktes Action-Adventure mit ein paar Prisen aus anderen Genres. Rumlaufen, Gegenstände tauschen und mit anderen Spielfiguren plaudern sind die wichtigsten Elemente, Grafik und Sound sind ordentlich, aber wahrlich nicht “State of the art“. Im Vergleich zu den Grafiken anderer Amiga-Spitzenspiele wie den neuen Cinemaware-Titeln müssen die Kristal-Grafiken zurückstecken. Bei all dem Gemeckere soll nicht vergessen werden, daß The Kristal ein ganz solides Spiel ist, aber nicht der Oberknaller, den man sich erhofft hat. Ein Programm, das man nicht unbedingt haben muß, wenn man nicht total süchtig nach Adventures ist.
These comments are those of the reviewer, but this game has left a similar impression with all to whom I have shown the game. The Kristal is virtually unplayable except to the master arcade garners that might have the time and patience for the "challenge". For the average gamer, this show is not worth the price of admission.