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User Reviews

There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description User Score
Personal Slant A personal rating of the game, regardless of other attributes 2.7
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 2.8
Text / Vocal Parser How sophisticated the text/vocal parser is for games that use text or voice as input. 3.0
Overall User Score (7 votes) 2.8


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
Commodore User (Oct, 1986)
Getting on a bit myself, I am fully qualified to say that it is not really suitable for the under-18's. In fact, to preserve their innocence, Infocom have provided built in protection to ensure they are unable to play the game in LEWD mode. In any case the game carries the usual over-the-top Infocom price tag so I can't see many young adventurers being able to afford it.
97
Insgesamt ist LEATHER GODDESSES OF PHOBOS wieder ein Superadventure, wie man es von Infocom gewöhnt ist. Der Mangel an Grafik wird beim richtigen Spielen niemanden stören - die Atmosphäre ist durch den „anspruchsvollen“ Text voll hergestellt. Also, don‘t panic and get up tor the job.
83
Amiga Action (Jan, 1991)
[Budget re-release] The world is being threatened by the fiendish Leather Goddesses and you're the only person that can save its inhabitants – if they want to be saved.
82
Raze (Feb, 1991)
[Budget re-release] Despite being text-only, the prose can build up a seductive atmosphere. All the scenes are described in depth, leaving nothing to the imagination.
80
Zero (Feb, 1991)
[Budget re-release] So, standard text adventure fare, with an entertaining story and challenging puzzles. Interactive fiction they call it - and I am all for interaction (wink wink) and this is part of the appeal 'cos the scene is set by your imagination.
69
Amiga Joker (Nov, 1993)
Da solche Textadventures mittlerweile ausgestorben sind, sagen wir es nochmals in aller Deutlichkeit: Bilder entstehen ausschließlich im Kopf des Spielers, am Screen erscheint (englischer) Text pur, und sämtliche Aktionen werden per Tastatureingabe in die Wege geleitet. Mangel an Atmosphäre herrscht dennoch nicht, ganz im Gegenteil – wer sich bei einer derart aberwitzigen Handlung mit solch phantasievollen Ortsbeschreibungen langweilt, schläft vermutlich auch über den Büchern von Stephen King ein! Sollte hingegen jemand Geschmack an Adventures nach alter Väter Sitte gefunden haben, sei er hier noch auf die Compilation „The Lost Treasures of Infocom“ hingewiesen, wo für einen runden Hunni zwanzig weitere, nicht minder gelungene Exemplare warten.


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