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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Zzap! (Mar, 1989)
Both versions (Amiga and C64) really capture the brilliant atmosphere of the coin-op, the sound just blows you away and the gameplay is more addictive than a crateful of cherry cokes on a dead hot day. If you want to do yourself a favour, get this NOW.
Amiga Computing (Jun, 1989)
This vertically scrolling racing game has little in the way of originality but makes up for it with some good gameplay and smooth graphics.
The One (Feb, 1989)
There's very little to distinguish this from the ST version. Both run at the same speed, and as such the gameplay is identical. In this case the sound had been beefed up, but apart from that it's business as usual.
Die Geschwindigkeit ist es dann auch, die das Spiel ziemlich schwierig macht, aber auch die Motivation aufrecht erhält. Besonders erwähnenswert ist bei dieser Fassung der Sound, denn der stammt vom derzeit wohl begabtesten Soundprogrammierer aller Klassen, nämlich Tim Follin! Den Amiga-Fans spendiert er einen Supertitelsound mit herrlich verzerrten Synthis, tolle Gitarrenriffs im ersten Level sowie weitere erstklassige Sounds für jedes weitere Level und die Highscore- und Startsequenz. Die Grafik ist zwar durchschnittlich, aber ansonsten kann: sich diese neue CAPCOM-Umsetzung sehen lassen - sie stammt nämlich vom gleichen Programmierteam, das schon Bionic Commando hervorragend umsetzte!
Your Amiga (Jun, 1989)
LED Storm is a fairly mindless sort of game but none the worse for that. The display is pretty good although it is difficult to monitor your various gauges and watch the road simultaneously, with the result that the high score table tends to appear somewhat abruptly when your energy runs out. It would have been nice to leave the playing area up on the screen a bit longer in order to better assess your performance. Nevertheless, a fun game to play.
Software Creations (Bionic Commandos) have created a good, fast-paced race game. And, while lacking variety, the simple nature of LED Storm keeps addiction levels high and instils a strong compulsion to progress.
This aged Capcom overhead future racer was okay as a coin-op, but the home computer versions failed to grab the attention in the same way, and unfortunately, the Amiga version is no different. Okay for fans of the coin-op, but the rest of you may become very bored with this very quickly.
Extremely smart graphics, as you might expect, and great aurals, but disappointing gameplay, again because of the poor sideways scrolling. However it does profit from a faster performance than its 16-bit counterpart, and thus feels slightly more comfortable.
Commodore User (Feb, 1989)
There's even less to recommend the Amiga version. The horizontal scrolling is jerky whilst the extra graphic capabilities are scarcely used. This highlights the game's inadequacies still further. LED Storm is a weak coin-op and the home conversions ultimately reflect this.
Amiga Power (Aug, 1991)
[Budget re-release] Spectacularly average driving-game-that-isn't with very little in the way of playability to recommend it. Eight quid is still too much.