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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Amiga Format (Oct, 1990)
As indoor flight sim, it is never really exciting in the shoot-em-up sense. Instead it supplies tension as you negotiate the twisting tunnels destroying yet ore insect-like craft. The Triads will be safe for a long time in their subterranean retreat, but one day their defences will be yours to plunder. It’s a day worth working and waiting for.
Amiga Action (Dec, 1990)
I was really keen to get to grips with Magic Fly as its scenario looked just that little bit different. Thankfully, I wasn't disappointed, as Magic Fly is a strange little game that proved really compelling and before very long I was really immersed in the action. The presentation to the game is excellent and the controls are very easy to get grips with even though there are plenty of options on the main control panel. I do think that it could have done with a little more variety, as I found my attention waning after a while, but, overall, I a quite a fan of Magic Fly. It's by no means a classic.
Amiga Joker (Nov, 1990)
Durch die aufwendige Steuerung wird die Bedienung natürlich einigermaßen kompliziert und gewöhnungsbedürftig. Die Grafik wirkt im ersten Moment sehr beeindruckend, bietet auf Dauer aber nur wenig Abwechslung, zudem ruckelt sie leicht. Soundmäßig gibt‘s außer dem Titelsong nur ein paar vereinzelte Effekte zu hören, bei 1MB sind es etwas mehr. Alles in allem kein Flop, aber auch nichts Aufregendes...
(page 70)
ELECTRONIC ARTS hat die gewohnt gute Anleitung nicht vergessen. Nicht gedacht hat man allerdings an die grafischen Fähigkeiten des Amiga. Wie sonst ist das deutliche Ruckeln der Vektorgrafik zu erklären? Dennoch ist die „Fly“ ein gutes Spiel - mit Einschränkungen empfehlenswert!
Your Amiga (Dec, 1990)
The worst sin is that the game itself, as well being a programming tour de torpor, is just incredibly dull. Magic Fly could have been a good game, but something has gone pretty wrong somewhere down the line.
Amiga Power (May, 1991)
You may not find it worth all the bother of getting into it.
Amiga World (May, 1991)
I highly recommend Magic Fly to the Christopher Columbus-type and ThunderStrike to the action-craving armchair fighter jock. Either one or the other is bound to bring you endless hours of fun.
Magic Fly is a welcome addition to the small group of science-fiction combat/flight simulators for the Amiga and Atari ST. Its greatest strength lies in the large degree of strategy and exploration present in the game. Graphically, the program offers enough to keep one playing, although it is very much lacking in visual fireworks. Which, of course, brings us back to that search for another Wing Commander.