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Young Morris Rolph has been trapped in limbo due to a malfunction on Dr Krankenpot's new teleport machine. Now he's been split into his 4 component parts, represented by liquid, gas, a hard ball and a bouncy ball, and he must get through 24 levels (36 on the special A1200 version - mirroring the game's plot-line of improved technology causing more problems for Morris) to retrieve the parts of the machine so it can be rebuilt to bring him back to life.

The gameplay is vaguely influenced by Lemmings, as the levels are populated by lots of points which can't be crossed in all forms - walls, fires, gaps, thornbushes and suchlike. You get a set number of transformations on each level, although extra ones can be picked up at times, and there are heaters and freezers dotted around which cause transformations in some states. All this is done against a time limit. Like Lemmings 2, you can take on the next level in each of the worlds at any time, so you have to be stuck 4 times before you can't progress.


Morph Amiga Title screen (ECS version)
Morph Amiga The solid state can break walls (ECS version).
Morph Amiga The map item shows the whole level layout (ECS version).
Morph Amiga It's not a good idea to get near a fan while in gaseous state (ECS version).

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Alternate Titles

  • "Super Morph" -- SNES Title
  • "Metamorphosis" -- Working Title

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Critic Reviews

Play Time Jul, 1993 88 out of 100 88
Amiga Power Jul, 1993 86 out of 100 86
Amiga Computing Aug, 1993 85 out of 100 85
ASM (Aktueller Software Markt) Jul, 1993 10 out of 12 83
Amiga Format Jul, 1993 81 out of 100 81
Amiga Joker Nov, 1993 76 out of 100 76
Amiga Games Jul, 1993 75 out of 100 75
Amiga Joker Jul, 1993 74 out of 100 74
Power Play Jul, 1993 73 out of 100 73


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Martin Smith (66852) added Morph (Amiga) on Jun 12, 2004
Other platforms contributed by Kabushi (209748) and Tim Closs (86)