missing cover art
DescriptionNetHack is a roguelike role-playing game with both traditional ASCII graphics and a graphical tileset. The objective is to find the Amulet of Yendor and sacrifice it to your deity.
In the beginning, you choose one of the classes - there are some traditional ones, like Priest or Knight, but also unusual ones like Tourist or Caveman. Then, you find yourself on the 1st level of the dungeon, along with your pet that will accompany you and help you in combat. On each level, you have to find an exit to the lower level; on the way, you'll find countless monsters to fight, as well as items to collect. Sometimes, you come upon a shop, where you can buy or sell items.
Items you find can be blessed (more effective than normal), but sometimes are cursed (less effective, or outright harmful). Eating the corpses of fallen enemies is an important part of the game, since many creatures give you special abilities or immunities when eaten.
While the above description might seem brief, NetHack is, in fact, a very complex and merciless game - there are lots of ways to die.
Since NetHack is a roguelike, everything is represented as a top-down view of the current dungeon level, where the walls, the floor, and all items, characters and monsters are ASCII characters. More recent versions of the game also include an official set of graphical tiles which can be turned on at the player's option.
There are no Amiga user screenshots for this game.
There are 62 other screenshots from other versions of this game or official promotional screenshots.
Part of the Following Groups
- Gameplay feature: Burden / Encumbrance
- Gameplay feature: Controllable pet companions
- Gameplay Feature: Having Children
- Gameplay feature: Hunger / Thirst
- Gameplay feature: Permadeath / Permanent Death
- Games with randomly generated environments
- NetHack revisions
There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Abandonia Reloaded||Jul 23, 2007||4.4 out of 5||88|
|Topic||# Posts||Last Post|
|Why does this exist?||15||Pseudo_Intellectual (61332)
Jun 21, 2014
|NetHack or HackLite?||5||Игги Друге (46403)
Apr 30, 2014
1001 Video GamesNetHack appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
DevelopmentThis project is also the descendant of an older game called Hack. Hack was one of the first "dungeon" type games to use a graphical display instead of text based room descriptions - though it still used ASCII characters to portray your environment.
Easter eggsSome scroll names in NetHack mean something when read backwards (e.g. "ELBIB YLOH", "DUAM XNAHT"), but "KIRJE" just means "letter" in Finnish.
- Players are able to receive Email within the game.
- NetHack is one of the few computer games where you can actually produce offspring. By polymorphing into a female snake, dragon, or other appropriate monster, you can lay eggs. Just be sure to have fire resistance once your baby dragon starts breathing fire.
ReferencesThe owner of the candle shop in the Gnomish Mines town, Izchak, is named after one of the former DevTeam members, Dr. Izchak Miller, who passed away before the release of Nethack 3.2. Information also contributed by Late
Related Web Sites
- NetHack (official website)
- Annotated NetHack File (History of the NetHack releases)
- "Dudley's Dungeon" webcomic (Frequently-updated Nethack-themed webcomic in fixed-width textmode -- just like Nethack!)
- NetHack (The official homepage)
- The RLTiles (Graphical Tilesets for NetHack)
- "Which NetHack monster are you?" quiz (Equates your psyche to personality traits of 15 common NH enemies.)