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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 2.8
Graphics The visual quality of the game 2.8
Personal Slant A personal rating of the game, regardless of other attributes 2.6
Sound / Music The quality of the sound effects and/or music composition 2.4
Overall User Score (5 votes) 2.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Commodore User (Dec, 1988)
It could have been much better. Once you have visited the ten locations you have just about exhausted the game in terms of exploration. This is particularly annoying because each one takes a separate load to appear. The missions, too, vary little with Harry enmeshed in an interminable round of trashings in which the assailants have to be knocked down more and more times. It all becomes a bit tedious, and the arcade adventure element is lost in the continual cycle of fights. Sound too could have been better with some more solid thwacks, and maybe even a sampled chainsaw noise. What you are feeling after playing MD is that the game could have been so much better if they had bothered to extend it, and taken a little more time. Those streets should have been a lot meaner.
Your Amiga (Apr, 1989)
But oh! Where is the originality? We have seen this type of game so many times before it doesn't bear thinking about. And with much better scenarios too.
Amiga Computing (Feb, 1989)
Manhattan Dealers promises much but delivers little. The poor animation spoils what might otherwise have been an above average kick and punch game. Watch the demo in the shops before deciding whether or not to buy.