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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.2
Graphics The visual quality of the game 3.3
Personal Slant A personal rating of the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.0
Overall User Score (6 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Zzap! (Jan, 1990)
Literally arcade perfect all the way through with the coin-op's attract mode and the level completion screens. There's even a Spectrum – i.e. mass attack – emulator hidden away in the game! Effectively they ARE the graphics from the coin-op but unbelievably they've been improved upon! A host of near perfect samples together with a moody title tune and enjoyable inter-level music. Instantly playable even if it didn't have the Thunderbolt name to attract the gamesplayer. The more you play it the better it gets and boy, is there a challenge in this game! We're not talking an Amiga conversion of the coin-op here; we're talking the coin-op in an Amiga!
Commodore User (Jan, 1990)
We've seen some impressive conversions this year, but someone is going to be hard pressed to improve on this.
A massive improvement on Operation Wolf and incredibly close to the coin-op. Absolutely everything has been included - right down to the commiseration screens when you fail the mission. Sounds identical to the coin-op when you turn it up loud and plays superbly with the mouse. Arguably Ocean's best coin-op conversion yet.
The One (Jan, 1990)
The icing on the cake Is the presentation - one disk swap is all that's necessary, and for that you get just about every last finishing touch, from the introductory story to the separate death scenes for each character. Gunbelievable!
Amiga Format (Feb, 1990)
What a worthy successor to the original. Ocean have done a superb conversion job and captured the gameplay brilliantly. Op Wolf was good, but the variety of levels and the extra challenge make this even better. Completely mindless and extremely violent, but very addictive and playable nonetheless.
Amiga Joker (Feb, 1990)
Ocean hat für dieses Game eine Auszeichnung für die Automatenumsetzung des Jahres erhalten, und das nicht ohne Grund: Man findet praktisch alle Features der Arcade-Maschine wieder, so wackelt z.B. der Screen, wenn man per Boot oder Jeep unterwegs ist, die komplette Sprachausgabe ist vorhanden, Grafik und Sound sind praktisch eins zu eins zum Automaten – eigentlich merkt man nur am gelegentlichen Nachladen, da´man vor'm Amiga sitzt. Die Handhabung ist top, das Spiel lädt schnell und läßt sich jederzeit pausen oder abbrechen. Außer den üblichen von links nach rechts scrollenden Leveln kommen sogar einige vor, in denen das Szenario im 3D-Style auf den Spieler zuscrollt!
Zero (Feb, 1990)
Operation Thunderbolt is a superb conversion of a very popular arcade game. If you enjoy this style of shoot 'em up then you'll love Thunderbolt and will play it with joy while waiting for Ocean's next game - Invasion Italy 1990.
Amiga Action (Apr, 1992)
Every so often Ocean produce a storming arcade conversion. Operation Thunderbolt was just that. Released in the late eighties, it received heaps of favourable reviews and sold by the lorry load.
Amiga Computing (Apr, 1990)
I have being trying very hard to avoid criticising this game on moral grounds, but I can't contain myself any longer. It just seems strange to me that writing a game about machine-gunning Libyans is seen as perfectly OK and normal. Imagine the same game, moved to a small town in the south of England. Say also, for the sake of argument, that the name of the town was Hungerford. It's not funny any more, is it? The sad thing is that this game will sell well.
As you'd expect, Ocean have done a superb job of the conversion. The excessive disk swapping of Op Wolf has been done away with, and it looks just as good as the coin-op. Thunderbolt was never one of my favourites in the arcades, and so the Amiga version hasn't quite bowled me over. However, the name is obviously going to attract fans of the coin-op, and it won't disappoint. With presentation so slick you could grease your hair with it, and gameplay and graphics to match its arcade counterpart, Operation Thunderbolt is yet another spot on conversion from Ocean.
If death, destruction and mutilation are your thing, you'll probably like Operation Thunderbolt. It's a good attempt at capturing the arcade original, and well worth a look.
Bei alledem sollte man nicht vergessen, daß das Ganze nur ein Spiel ist. Wer sich nicht mit moralischen Bedenken herumschlagen muß, sollte sich das Spiel zulegen, auch wenn‘s technisch nicht ganz perfekt ist. Der Sound ist in Ordnung, weil realitätsnah, die Grafik dagegen hätte etwas besser, weil leicht ruckelnd, werden können. Doch darauf zu achten, ist im Eifer des Gefechts nahezu unmöglich. Hier geht dermaßen die Post ab, daß die Mouse bald ‘nen Platten hat und die Handgelenke schmerzen. OPERATION THUNDERBOLT ist ein Actiongame erster Streß-Klasse, das in der Softwarebibliothek eines jeden Hobby-Söldners nicht fehlen darf!
Power Play (Feb, 1990)
Das Spiel ist technisch sauber programmiert, die meisten Elemente des Original-Automaten sind vorhanden. Trotzdem ballert man nur recht lustlos in der Gegend herum, das Spielprinzip gibt auf die Dauer nicht viel her.
Amiga Power (May, 1991)
Utterly mindless genocidal slaughterfest; perhaps the best Op Wolf game to date. More of the coin-op's appeal is down to the cabinet-mounted Uzi than you might think, leaving the Amiga version somewhat 'flat'. Everything you could expect a conversion of Operation Thunderbolt to be.