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Paradroid 90 is a remake of the game Paradroid (released in 1985 for the Commodore 64) for slightly later systems.

A fleet of space freighters carry a cargo of battle and security robots to help in the defence of Basmyth. Alien ships were bombarding the freighters with disorienting beams which drove the robots crazy. The human officers were eliminated, leaving the ships open for occupation by alien forces. At this point the players mission starts...

You control a cybernetic influence device (ID) which has been teleported aboard the first freighter to eliminate all the droids and robots. Two ways are possible to clean the ship decks representing the action part and the more strategy part of the game: Shooting (action) to destroy the robots or connecting itself into an other robot's brain (strategy) and take temporarily control of it.

It's possible to play the game as a simple shoot-em-up game, but the main part of Paradroid 90 is the transfer game to take control of other droids.


Paradroid 90 Amiga Transfer completed
Paradroid 90 Amiga Cleaner robot 123
Paradroid 90 Amiga Title screen
Paradroid 90 Amiga Title screen #2

Promo Images

Paradroid 90 Magazine Advertisement

Alternate Titles

  • "Paradroid 2000" -- Acorn Archimedes title

Part of the Following Groups

User Reviews

There are no reviews for this game.

Critic Reviews

The One Sep, 1990 95 out of 100 95
Computer and Video Games (CVG) Aug, 1990 93 out of 100 93
The Games Machine (UK) Sep, 1990 91 out of 100 91
Zzap! Sep, 1990 90 out of 100 90
Your Amiga Sep, 1990 85 out of 100 85
Power Play Dec, 1990 84 out of 100 84
Amiga Power May, 1991 5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars 83
ASM (Aktueller Software Markt) Nov, 1990 8.2 out of 12 68
The Good Old Days (Staff Reviews only) Feb 08, 2008 4 out of 6 67
Amiga Joker Nov, 1990 62 out of 100 62


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Cancelled TurboGrafx version

A version for the TurboGrafx / PC Engine console was also in development. When Hewson went bankrupt NEC attempted to recall the development kit, believing that the game was being developed in-house. Graftgold attempted to receive clearance from Hewson to release the conversion independently of them, but this was not granted in time for the game to be released. Steve Turner commented years later that "Although I felt sorry for Hewson I was bitter that a simple letter may have let us get our reward for all the work we had done". On a similar note, in a 1992 interview with Amiga Power magazine, Graftgold's Andrew Braybrook declared that their "choice of publisher was a real duffer. We got terrible artwork, terrible publicity and no royalties".


  • Amiga Power
    • May 1991 (Issue #00) - #22 in the "All Time Top 100 Amiga Games"

Dietmar Uschkoreit (6024) added Paradroid 90 (Amiga) on Jun 23, 2003
Other platforms contributed by firefang9212 (75401), Dietmar Uschkoreit (6024) and Kabushi (257498)