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The Prophecy (Amiga)

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Genre
Perspective
Gameplay
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Critic Score
100 point score based on reviews from various critics.
3.2
User Score
5 point score based on user ratings.
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Description

This point and click adventure takes a fantasy setting in which the player acts as a wizard called Ween, deemed to be "good", taking on a less good one. To fulfill the titular prophecy the wizard has been given a limited time of three days during which he must go on a quest, solving various puzzles along the way, to be rewarded with three grains of sand, that he must place in an hourglass what eventually will result in killing an evil wizard. Objects around the levels are always detected by the cursor, making each screen and the challenges quick to comprehend.

Like the company's Gobliins Series, the interface is simplified, and the game has a heavier focus on self-sufficient puzzles than other traditional adventures. The game experiments with the toning of the graphics, using a faux-sepia style outside and some bright colours inside, which changes the atmosphere somewhat. As one of not many titles of those days, two times during the game, the player makes a choice of taking one of the paths which results in different puzzles to be solved.

Screenshots

The Prophecy Amiga Sanctuary
The Prophecy Amiga You are in prison.
The Prophecy Amiga You start in your hut.
The Prophecy Amiga The beach near the Volcano Island.

Promo Images

There are no promo images for this game


Alternate Titles

  • "נער הנבואה" -- Hebrew spelling
  • "Ween: The Prophecy" -- European title

User Reviews

There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Critic Reviews

Amiga Games Nov, 1992 80 out of 100 80
ASM (Aktueller Software Markt) Feb, 1993 9 out of 12 75
Amiga Joker Dec, 1992 68 out of 100 68
CU Amiga Jan, 1993 52 out of 100 52

Forums

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Trivia

Amiga and Atari ST version

Both versions were heavily stripped down in comparison with DOS version.
  • The colour reduction of the graphics was tremendous. Lack of colours was clearly visible when the player was using inventory icon from the top menu..
  • There was no in-game title screen which is strange because there is free space on each of the disks.
Interesting is also the fact that Amiga and Atari ST cardboard's box back cover was illustrated by screens that come from DOS version including those that weren't available in Amiga or Atari ST version of the game. Some editions have a sign claiming that screenshots come from PC version but some didn't mention this at all.

Related Web Sites

  • ScummVM (supports all known versions of Ween: The Prophecy under Windows, Linux, Macintosh and other platforms.)
NGC 5194 (17612) added The Prophecy (Amiga) on Apr 01, 2003
Other platforms contributed by Roger Wilco (1194) and NGC 5194 (17612)