DescriptionTrial by Fire is the sequel to Hero's Quest: So You Want To Be A Hero. It takes place in the town Shapeir and the desert surrounding it, in a Middle East-like environment. It seems that the powerful elemental spirits have been troubling the Shapeir folk recently. Something, or someone, is behind those troubles. It is the hero's task to find out what is going on, get acquainted with the many inhabitants of Shapeir, and prove once more that he is worthy of his heroic title.
Like its predecessor, Trial by Fire is a hybrid game that incorporates elements from adventure and role-playing genres. It has a text-based interface, puzzles to solve, inventory items, characters to talk to, as well as pure RPG elements such as character growth system and battles. Player character can be either a fighter, a thief, or a wizard, and can also become a paladin during the course of the game if he follows a strict moral code.
Real-time combat is presented on separate screens and offers more options than the previous title. There are several types of high, mid-level, and low attacks, as well as parrying and dodging. The hero raises his combat proficiency and other skills by fighting enemies, training, and performing various actions that influence the corresponding parameters.
There are no promo images for this game
- "QFG2" -- Abbreviated title
- "영웅의 길 II: 매서운 시련" -- Korean spelling
- "HQ2" -- abbreviation of the informal title
- "Hero's Quest 2: Trial By Fire" -- Informal title
Part of the Following Groups
- Game Engine: Sierra's Creative Interpreter (SCI)
- Gameplay feature: Character development - Repetition
- Gameplay feature: Hunger / Thirst
- Gameplay feature: Importable characters
- Quest for Glory series
- Setting: Middle East
There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Amiga Action||Jul, 1991||88 out of 100||88|
|CU Amiga||Jun, 1991||86 out of 100||86|
|ASM (Aktueller Software Markt)||Jul, 1991||9.4 out of 12||78|
|Amiga Joker||Jul, 1991||64 out of 100||64|
|Joker Verlag präsentiert: Sonderheft||1993||63 out of 100||63|
|ACE (Advanced Computer Entertainment)||Jul, 1991||600 out of 1000||60|
|Amiga Format||Jul, 1991||56 out of 100||56|
|Play Time||Jun, 1991||41 out of 100||41|
|Amiga Power||Jun, 1991||23 out of 100||23|
|Topic||# Posts||Last Post|
|Remake now available!||2||Oleg Roschin (181731)
Aug 25, 2008
KattaThe Katta are humanoid cats - but what kind of cats? All details confirm that they must have been based on lynxes - they have very short tails and (as a close-up on Shema and Shameen in the final scene shows) also other features typical for lynxes: ear tufts and cheek mane. Curiously, the Eurasian lynx rather doesn't appear in the Arabic lands on which Shapeir is based. This part of the world is rather home to the caracal, also known as "desert lynx" (though not directly related to lynxes) - however, caracals only have lynx-like ear tufts and not the other lynx-like features.
Related Web Sites
- GameFAQs (Various walkthroughs and guides for QFG2)