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Rebel Charge at Chickamauga is a tactical simulation of the South's last major offensive thrust during the American Civil War.

The game uses a refined version of SSI's Gettysburg game system and is played in 13 turns each representing two hours of real time over a two day period. Players are awarded points based on casualties and territorial objectives. At the end of each turn and the end of the game points are calculated and compared to a chart which determines your level of victory. The game can be played under 3 different sets of rules (Basic, Intermediate, and Advanced) and can be played against another person or the computer can play either side.


Rebel Charge at Chickamauga Amiga The computer moves.
Rebel Charge at Chickamauga Amiga Units that take too many casualties will lose morale and run.
Rebel Charge at Chickamauga Amiga The game configuration screen.
Rebel Charge at Chickamauga Amiga Accessing a unit. Unit details are in the bottom left.

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Critic Reviews

ACE (Advanced Computer Entertainment) Mar, 1989 841 out of 1000 84
Compute's Amiga Resource Aug, 1989 14 out of 20 70
Computer Gaming World (CGW) Oct, 1990 3 Stars3 Stars3 Stars3 Stars3 Stars 60


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Martin Smith (66801) added Rebel Charge at Chickamauga (Amiga) on Oct 30, 2004
Other platforms contributed by Terok Nor (26691) and CygnusWolfe (776)