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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Commodore User (Jun, 1988)
Return To Atlantis is a brilliant, original piece of software. The different game elements have been combined very well, and as such it should appeal to arcade gamers and strategists alike. Aesthetically it's impressive, with excellent graphics all round and sound. This, along with the great presentation, both in the game and in the packaging makes Return To Atlantis another class game from EA for the Amiga. If you want a game with real depth (ouch) that you'll come back to time after time, you can't do much better than this.
Your Amiga (Jun, 1988)
Return to Atlantis is an unusual variant on the role-playing them and the first that I have seen that gets away from dwarves and dragons. Getting used to the underwater controls is initially tricky. Having found the object that I wanted, I invariably started swimming away from it when I really wanted to stay put and examine it. Firing underwater takes some getting used to also. (...) Nevertheless, Return to Atlantis is a thoroughly enjoyable game with a lot of things to do in it. As such, it represents excellent value for money.
Info (May, 1988)
The scenery is nice, and the 3D ocean terrain is interesting, but the action is pokey, and many of the graphics screens, while nice pieces of art, come off as thin facades covering some surprisingly shallow gameplay: cute but uninvolving. (...) Personally, I'd rather watch old re-runs of Sea Hunt.
Despite the many exciting frills to entice you into the game, once there the depth of play (pun intended) is limited.
Meiner Meinung nach hätte man sich die Arbeit bei ELECTRONIG ARTS sparen können, da der technische Standard dieses Programms längst überholt ist. Die Grafik ist eigentlich in allen Phasen gut, halt nur nicht in der wichtigsten Phase, da ist sie ein mittlerer, geistiger Dammbruch. Die Musik ist recht mittelmäßig, teilweise gut, dafür aber andernorts nervig. Der Spielablauf bekommt ein „so là là“, die Motivation setze ich tiefer an. „RETURN TO ATLANTIS“? Nichts, was man haben müßte!
Power Play (Mar, 1988)
Return to Atlantis ist ein Kandidat für ein tiefes Seemannsgrab. Die Programmierer haben so ziemlich alles hineingepackt. was es an Spiel-Elementen gibt. Herausgekommen ist eine Echtzeit-Strategie-Action-Geschicklichkeits-Simulation. Nur eines haben sie nicht bedacht: Das Spielprinzip lockt einfach keine Seejungfrau aus ihrer Höhle. Die meiste Zeit verbringt man schwimmend auf dem Meeresgrund. umgeben von nervös zuckenden Fischen. Daß sich da mal ein Hummer ins Eismeer verirrt, stört nur am Rande. Die eintönige Unterwasser-Suche nach diversen Gegenständen ist so anregend wie ein drei Wochen alter Fisch. Das einzige was das Programm vor einer Katastrophe bewahrt hat, sind die guten Grafiken beim Geplauder mit den Kneipen-Gästen.
All in all, Return to Atlantis is a game which offers mixed signals. It does offer an original blend of role-playing elements and action, as well as having many interesting and well-presented features. At the same time, the overall product is something of a disappointment. Some of the problems would have been quite simple to fix and a flexible success measurement would have greatly improved the game's replay value. Surely after such a long wait, the game could have and should have been better.