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S.D.I. Reviews (Amiga)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.3
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.3
Overall User Score (7 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Tilt (Jun, 1987)
Les deux blocs sont en guerre : l'Est contre l'Ouest. Vous devez coordonner le système orbital de défense stratégique américain contre l'agression soviétique. Le temps presse, les urgences sont nombreuses. Des animations passionnantes pour un jeu difficile. Les situations y sont multiples et variées.
Commodore User (Jun, 1987)
S.D.I. is a bit like the film Top Gun; it's a treat to look at, but ideologically it's phenomally unsound. And at the price its economics are pretty dodgy too.
Beeindruckend sind natürlich die Eingangsgrafiken. die jedoch nicht über die schwache Grundidee hinwegtäuschen können. Spielmotivation wird sich bei einer Vielzahl von Wohnzimmerbordschützen dennoch einstellen.
Taken from the Sega Global Defense, SDI boasts impressive graphics and professional presentation, but this does little to disguise the thin and repetitive gameplay - something it has in common with the ST version. In fact the major differences - as Is so often the case - are to be found in the in-game tunes and sound effects. Little more than a modernised Missile Command, SDI looks good but doesn't taste the same.