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User Reviews

There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.0
AI The quality of the game's intelligence, usually for the behavior of opponents. 2.0
Gameplay How well the game mechanics work and the game plays. 3.2
Graphics The visual quality of the game 2.8
Personal Slant A personal rating of the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations, special editions and non-story DLC items. 3.0
Overall User Score (6 votes) 3.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Commodore User (Sep, 1989)
Having grown to love the coin-op, I must say that this version of Shinobi leaves me feeling disappointed.
Amiga Power (Nov, 1991)
[Budget re-release] Nothing to set the world on fire, but relaxing and fun to play, and a very good conversion of the original machine. An ideal buy for Shadow Dancer fans.
Amiga Joker (Nov, 1989)
Leider ist die Grafik schrecklich grob und zudem wenig farbenfroh. Während das Scrolling bei horizontalen Aktionen sauber fließt, ruckt es bei vertikalen schon gewaltig! Auf der Haben-Seite stehen dann ein netter Sound und die unproblematische Steuerung der eigenen Spielfigur. Fazit: Shinobi bietet relativ einfache Action-Kost für Einsteiger, erinnert jedoch weit mehr an die 64er-Version, denn an das Arcade-Original.
Adequate music backs a rushed title screen. Plain, boring backdrops scroll jerkily while scruffy sprites are basically animated. Dull colours are used all round and Joe strolls jerkily along, his steps not matching the scroll speed so he appears to be sliding around on roller skates.
Power Play (Nov, 1989)
Das Scrolling ruckt so übel, daß man meinen könnte, die Programmierer hätten bei der Arbeit ein paar Humpen Sake zuviel geleert. Die Obergegner sind zu leicht zu besiegen, und nach zwei leichten Levels steigert sich der Schwierigkeitsgrad rapide. Die Videospiel-Version von Shinobi fürs Sega-Master-System macht eindeutig mehr Spaß.
Weniger erfreulich sind jedoch Grafik, Animation und Sound des Programms. Die Grafik bieder detailarm, die Animation kantig und eckig, der Sound eintönig und nervig. Übrigens gehen sich da Amiga- und die ST-Fassung in nichts aus dem Wege, sieht man einmal davon ab, daß die „Musike“ auf dem Atari noch um einiges bescheidener klingt als auf dem Amiga. Insgesamt also läßt sich nichts entdecken, was den doch recht stattlichen Preis rechtfertigen könnte.
The first thing you notice is a droning tune, followed by some horrible graphics. The badly-animated and blotchy sprites seem to slide along the ground; the backdrops are very poor coloured and the scrolling is jerky. You can get some fun for a while, but not much.
Retro Game Reviews (Apr 19, 2015)
This Amiga port of Shinobi is a complete shambles and an embarrassment to the franchise. If you're looking for a decent home version I'd recommend sticking to either the Master System or PC Engine ports as they do a much better job of conveying the fluid action that the series is known for.