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A piece of software that demonstrates the time and effort needed to produce a game Katakis | カタキス (42000) 3 Stars3 Stars3 Stars3 Stars3 Stars

Our Users Say



Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
85
The design of the SEUCK is excellent. The only area that disappoints are the graphics. The sprite movements can be rather jerky, and the player's ships fly around in large steps. If you are willing to spend the time getting to grips with the SEUCK then the end results are worth the effort.
84
The One (Nov, 1988)
It's easy enough to use and rather engrossing once you get going. Whether you eventually write a game or not becomes immaterial - there's plenty of fun to be gleaned from being creative instead of destructive, and as such it comes highly recommended.
82
Power Play (Aug, 1989)
Vor gut einem Jahr sorgte die C 64-Version des "Shoot 'em up Construction Kits" für Wirbel. Noch nie gab es ein so leicht zu bedienendes Programm, um Actionspiele selber zu machen - ohne jegliche Programmierkenntnisse, versteht sich. Die Amiga-Umsetzung bietet leicht verbesserte Grafik (mehr Farben) und prima Digi-Sounds, aber ansonsten keine nennenswerte Unterschiede gegenüber dem Vorbild. Auf dem Amiga ist das Construction Kit trotzdem einmalig.
80
ST/Amiga Format (Jan, 1989)
Of all the game creators that have appeared on various machines, SEUCK is without doubt the easiest to use and the one which will produce results fastest. Anyone can use it as no programming knowledge is needed. SEUCK is limited in the kind of game it can produce; but what it does, it does well.
70
Amiga Games (Oct, 1992)
Wer sich immer schon einmal in eine wilde Ballerei (egal wo und mit was oder gegen wen) auf seinem Amiga einlassen oder anderen Spiele-Freaks ein eigenes Spiel mit "eigenen Gesetzen" zukommen lassen wollte, ist mit diesem Programm bestens bedient. Also Phantasie einschalten, kreativität entfalten und loslegen.
67
Amiga Computing (Feb, 1989)
The Amiga is, in the words of its designers, "a killer games machine", it is also the computer which has proved to be an unprecedented creative tool for the masses. Shoot-'Em-Up Construction Kit is the program which unites those abilities.
60
[Budget re-release] It has got to be said straight from the start, however, that you're unlikely to ever produce a game that would be fit to be published using this utility, but if you're looking for a way to put your ideas into practice (or even just like having a fiddle with sprites and sound effects) then this could very well be the program for you.
 
Amiga World (Jan, 1990)
The Shoot 'Em Up Construction Kit will take your wildest idea and make you an arcade game wizard. You'll finally have that game you always wanted, and you may even make a buck or two!
 
Your Amiga (Jul, 1989)
Whether you just want to try out a few games ideas or create games for your friends or clubs then you will find SEUCK easy to learn and will be ably guided by a well written manual packed with hints and tips. Eventually, you will learn more of the varied tricks, such as how to animate the background by flipping screens and using static sprites.
 
Commodore User (Apr, 1989)
If you've ever thought 'I could do better' now's your chance. The software houses aren't likely to come knocking on your door for the fruits of your labour, but you'll be able to turn your own ideas into reality. Even if you don't end up with the next big hit you'll have the satisfaction of knowing it was all your own work.


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