Skidmarks
Moby ID: 70248
Amiga credits (1993)
7 people with 9 credits.
Developed in Blitz2 by | Andrew Blackbourn |
All graphics in the game including the modelling of the 3 dimensional cars in Imagine and the detailing of the tracks in DPaint4 | Rodney Smith (from Vision Software) |
Music by | Anthony Milas |
Development and production were sponsored by | Acid Software |
Blitz2 was developed by | Mark Sibly (who is also responsible for the nasty two way road in one of the tracks) |
Small amounts of machine code | Simon Armstrong |
Several tracks | Simon Armstrong |
And bringing this game to the market | Simon Armstrong, Benoît Varasse |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Super Skidmarks, a group of 5 people
- 7th Legion, a group of 2 people
- Hypertron, a group of 2 people
- Overkill, a group of 2 people
- Amiga Classix 4, a group of 2 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Mark Sibly on 30 other games
- Rodney Smith on 21 other games
- Simon Armstrong on 12 other games
- Anthony Milas on 1 other games
- Andrew Blackbourn on 1 other games
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Credits contributed by Игги Друге.