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Solomon's Key is a clear conceptual influence for this action puzzler. Our hero must guide a ball through a level to the spot marked 'In', by creating and removing blocks to alter its path. The game is prevented from being a pure clone due to the ball, which moves automatically once activated, and can be controlled by using strategically-placed blocks.

Simply reaching the ball usually involves modifying the level layout using these bricks. There are enemies moving on fixed paths which must be avoided, and bonus items to collect. Also watch for bonuses such as invincibility, gravity-alteration and teleporting. You take time to rotate, so the controls aren't truly immediate. The ball takes 20 seconds to start moving, so use this time to plan ahead.


Spherical Amiga Main menu
Spherical Amiga Game over
Spherical Amiga Level 8
Spherical Amiga Two-player mode

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Critic Reviews Jun, 2005 10 out of 10 100
Compute's Amiga Resource Jun, 1990 19 out of 20 95
Power Play 1989 84 out of 100 84
ACE (Advanced Computer Entertainment) Aug, 1989 723 out of 1000 72
Computer Gaming World (CGW) Jan, 1991 Unscored Unscored


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  • Power Play
    • Issue 01/1990 - #3 Best Dexterity Game in 1989

Martin Smith (66852) added Spherical (Amiga) on Oct 25, 2006
Other platforms contributed by Martin Smith (66852) and LepricahnsGold (128281)