Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!


User Reviews

There are no reviews for this game.

Our Users Say

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
This is the best Bond game by far, and for anyone yearning for the bygone days of Spy Hunter, take a look. You won't be disappointed.
Zzap! (Nov, 1990)
Get exercising those eyebrows! Roger Moore is back as James Bond in the 1977 movie. Once again 007 – licensed to kill and do raunchy things with as many women as possible – has to thwart the plans of a megalomaniac and save the world. This particular villain, Karl Stromberg, has an aquatic bent. He has captured two submarines, and intends to use them to nuke Moscow and New York. WWIII will result, leaving Stromberg’s undersea empire to rule the world. 007 has been called in to foil the villain, aided by Anya Amasova, the glamorous Soviet agent. They take to the road for the opening ‘scenes’ (levels) of the journey in the ultimate Q-Mobile.
Amiga Format (Dec, 1990)
None of the Bond licences have been the sort of stuff to set the gaming world alight, but they are growing steadily more proficient and playable. As ever, the levels are only thinly related to the plot – change a few sprites and backgrounds and it could be any other action film – but the game works well for its own sake, never mind as a faithful rendition of the film. Not a gaming great, but not bad either!
This is, however, Domark's best Bond game to date. It may seem blatantly plagiaristic, but the sources all work very well together. Each section has been introduced at a particular point during the overall structure, giving the player as much variety as possible whilst never becoming disjointed.
The One (Nov, 1990)
The presentation, too, is much better than for previous Bond licences, with plenty of cute touches: video tracking, a PG certificate, credits, and the division of the game into cut-scenes. In fact, there's nothing that you could seriously criticise, except that it's all been seen before.
CU Amiga (Nov, 1990)
The Spy Who Loved Me places you in the rather comfortable old English shoes of Roger Moore, as he returns once more to save the world, this time from the insane clutches of Karl Stromberg. Kaz, as he is known to his friends, has stolen two submarines, one Russian and one British, and intends to use them to take set the cold war superpowers at each others throats and so take over the planet. James Bond is back in action.
Amiga Joker (Nov, 1990)
Trotzdem bietet Der Spion der mich liebte viel Spaß für’s Geld: Fünf solide Action-Spielchen zum Preis von einem – dieses Angebot ist doch nicht zu verachten, oder?
„Viel Liebe zum Detail“ (O-Ton Otti) wurde bei der Darstellung von Drehungen, Wendungen und Explosionen der Karren deutlich. Sowohl die 64er wie auch die Amiga-Versionen sind grafisch und soundmäßig überdurchschnittlich; leider aber nichts Weltbewegendes. Für Fans ein Muß!
Power Play (Dec, 1990)
Handwerklich solides Action-Amüsement ohne Überraschungen, trocken serviert wie ein Wodka-Martini (geschüttelt, nicht gerührt): The Spy how loved me reiht sich unauffällig zu den anderen Bond-Umsetzungen ein. Das Spielgeschehen ist weitgehend einfallslos, doch wer auf Originalitätsberge verzichten kann, bekommt einiges zum Ballern geboten. Grafisch gibt sich das Spiel bieder, aber ohne Blößen und entzückt musikalisch mit einem frechen Remix des 007-Vorspannthemas. Für eine Filmumsetzung recht beachtlich, doch nach rein spielerischen Maßstäben nicht mehr als Mittelmaß.
Amiga Power (May, 1991)
Lovely tiny graphics, tough gameplay that nonetheless rewards a bit of effort. Only half-a-dozen levels - all completable after some practice - means it won't last all that long. Easily the best Bond game so far, and a fun Spy Hunter clone into the bargain, though not something you'll play for months.