|A painstaking experience||Lukasz Gorski (13)|
Our Users Say
|Gameplay||How well the game mechanics work and the game plays.||3.9|
|Graphics||The visual quality of the game||3.7|
|Personal Slant||A personal rating of the game, regardless of other attributes||3.6|
|Sound / Music||The quality of the sound effects and/or music composition||4.0|
|Overall User Score (10 votes)||3.8|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Génération 4 (Jun, 1988)
This Amiga version is even more fantastic than the ST version: the graphics are the same, the game is also fast, but it is perhaps easier to handle and sounds are better. Do not miss this great software as it is one of the most successful arcade conversions.
Electric Playground (Feb 28, 1997)
Broderbund restored my faith in arcade conversions. The Amiga port was fast, smooth, and contained all of the sampled text of the original plus all of the cinematic music. With a good stereo, you can once again imagine yourself in the dark of space protected only by the glass of your X-Wing's cockpit and perhaps a small droid in the rear. Sure, X-Wing gives you the full range of missions to make you feel like a pilot in the Rebel Alliance, but only Star Wars: The Arcade Game puts me in the flight helmet of Luke Skywalker himself.
Amiga User International (Apr, 1988)
A few more sampled voices do well to enhance the atmosphere, as do also the powerful sound effects. The graphics are simple, but at least they are fast, as they should be on the Amiga. Star Wars is great for a quick game, but once you've played through it few times, I am not sure that its appeal will last tremendously long. Nevertheless if you are a fan of the original, coin-op or movie, you will love this and the frighteningly fast excitement it provides. At last, Domark have come up with a game that you will have more fun playing than chucking in the bin.
Commodore Computing International (May, 1988)
The graphics are simple, but at least they are fast, as fast as they should be on the Amiga. Star wars is great for a quick game, but once you've played through it few times, I am not sure its appeal will last tremendously long.
The Games Machine (UK) (Apr, 1988)
Long-term interest could wane because of the simple format, but until then it is as it should be, considering the machine's capabilities: a brilliant arcade conversion packed with furious blasting action.
Your Amiga (Jun, 1988)
Star Wars is a game that will probably sell Amigas. I am aware of at least one person who has decided to turn his back on a lifetime of MS-DOS on the IBM PC and move over to the Amiga just to play this game - if that isn't a recommendation, then I don't know what is.
Amiga Computing (Jun, 1988)
Star Wars is entertaining enough, and quite exciting in the trench sequence, but it does become rather repetitive before long. For 10 minutes of adrenaline pumping action it's worth rolling back the years giving Darth Vader a run for his money.
Commodore User (Apr, 1988)
Star Wars is an accurate conversion in most respects, the speech is there, but rather than being digitised from the arcade versionn it sounds as though it was listed straight from the film with the incidental music still hovering in the background... The graphics are as smooth as might be expected but not always fast.
Amiga World (Aug, 1989)
Star Wars is an excellent port of the arcade favorite. It's fun and I like it.