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User Reviews

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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
80
Commodore User (Apr, 1988)
Unlike many flight sims I have seen, the graphics of SFH are actually pretty good. The enemy planes are distinctive, and the scrolling is smooth enough to do justice to the game. One very nice touch is the FORTRAC map/radar, which really is very pretty indeed. Sound too, is not bad: you hear satisfying screams as you release sidewinders, although the machine guns sound a little weedy. Some speech is included too, which shows that the game was not simply the ST conversion that some people said it would be. Overall, then, it is safe to say that Mirrorsoft have released another cracker. It is refreshing to see that English companies are starting to release software that will have the Americans gushing over it the way we all gushed over Defender of the Crown.
68
Your Amiga (Jun, 1988)
The game strikes just the right balance between complexity and playability and has got to be one of the best flight/combat simulators currently available on the Amiga.
67
Its 8-bit origins are still apparent, particularly in offering only one game scenario. Strike Force Harrier offers a competent combat simulator which, though limited in options, has been professionally converted to the Amiga.
64
Amiga Power (May, 1991)
[Budget re-release] It's pretty fine, but at the price it's been rather out-evolved by F/A-18. Do take a look though.
60
I know of at least four new flight sim - type games currently under development for the Amiga. Mirrorsoft's Strike Force Harrier will be the one that wins the race to the software shelves - it may well prove to be the most entertaining as well with its neat mix of pure sim and arcade game play.
60
Although instrumentation is limited, the sheer playability of this flight sim makes it a good buy for search-and-destroy buffs - particular on the ST - but don't expect bulky training manuals, total authenticity, or dozens of control/display options.
 
My main criticism is the lack of realistic graphics, the mountains look like little pyramids, and the cloud cover is more like settled snow. The speed however is fairly fast and smooth, which is very important and saves the game for me. Looming on the horizon however are Amiga versions of Stealth Fighter, Stealth Mission and Gunship, whilst Sub Logics JET has already been released. With such heavy weight opposition to contend with its seems to me that Harrier has thrown in the towel before the fight has begun, which is a shame as it is only the poor conversion which has let down a good game design. My advice is to save your money for Stealth Fighter, it will not be a long wait.


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