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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.4
Gameplay How well the game mechanics work and the game plays. 3.6
Graphics The visual quality of the game 3.9
Personal Slant A personal rating of the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations, special editions and non-story DLC items. 3.9
Overall User Score (8 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Zero (Nov, 1989)
Blistering barnacles! The bashi-bazouks have got Tintin and gone and turned him into – gasp – a computer game! Well, leading French software house Infogrames has at least. World renowned Tintinologist Marcus Berkmann donned his plus fours and filed his story…
Amiga Format (Dec, 1989)
Tintin On The Moon is based on ‘Destination Moon’ and ‘Explorers on the Moon’, two of the kiss-curled reporter’s adventures (did you know that Tintin has failed ever to file a report to the newspaper he works for since the first story?), in which the young chap along with Captain Haddock and Professor Calculus (not forgetting the highly intelligent dog Snowy) are piloting the first manned rocket to the moon.
The opening sequence sets the tone for a comic romp and the ingame graphics keep the feel going well. But the 16-bit versions suffer from being too hard to play, so that only its associations are likely to make it appeal to Hergé fans.
Wonderfully stylised graphics and an atmospheric soundtrack thinly disguise a somewhat badly designed game. Not what it could have been.
Commodore User (Nov, 1989)
It has taken years for a software company to show some sense in licensing probably the greatest comic character ever. Currently enjoying his 50th anniversary, celebrated in a wonderful exhibition during the summer in London, Tintin now makes his small screen debut. Infogrames have been working on Tintin On The Moon, based on the intrepid hero’s troubled journey through the stars. It was published nearly 10 years before the real event and showed some remarkable foresight on the part of Herge as to the real problems of lunar flight – even if Tintin did find ice on the surface.
Amiga Action (Dec, 1989)
Tin Tin, Captain Haddock and Co., look as if they have just stepped out of one of the many books, but, sadly, the graphics are the high point of this lacklustre game. There are only two stages in the game, both of which don't last very long, and both of which get very repetitive. So, because they don't last very long, it won't be very long before you help Tin Tin reach the moon. Because of this lack of lasting appeal, I cannot recommend it.
Insgesamt hat sich bei der Amiga-Version im Vergleich zur Atari-Fassung recht wenig geändert. Das bedeutet, daß die Grafik unverändert gut ist, der Sound immer noch gefallen kann, das Gameplay insgesamt jedoch auch auf dem Amiga nicht zu überzeugen vermag. Alles in allem also ein Spiel, auf das man getrost verzichten kann.
Zzap! (Mar, 1990)
Europe's most famous comic character has finally made it onto your home computer. And he's determined to be the first man on the moon! Swots might protest that there's already been a man on the moon, but of course he wasn't French, so it doesn't count. Sadly, Tintin isn't your typical comic hero and instead of tying his mum's curtains around his neck and up, up and awaying to the Moon, he hitches a ride on a Professor Calculus's rocket ship.