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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
85
Bei der Amiga-Version hat sich eigentlich nicht viel geändert, nur die Grafik und der Sound haben ein bißchen zugelegt, Der mit 100 Mark trotzdem recht hohe Preis ist aber durchaus gerechtfertigt, wenn man zum einen bedenkt, daß man ja praktisch zwei Spiele fürs Geld bekommt und zum anderen Ausführung und auch die Ausstattung hervorragend sind. Das gilt sowohl für das deutsche Handbuch, als auch für den kleinen Abriß der U-Bootgeschichte. Aber keine Rose ohne Dornen: ließ sich doch das uns vorliegende Programm einfach nicht starten, was Otti durch Anfügen eines Bootsektors und einer Startsequenz korrigieren konnte. Hoffentlich schafft der Hersteller hier bald Abhilfe.
83
Amiga Format (Dec, 1990)
Submarine sims will always be curious beasts as they lack the gut-wrenching sensations associated with flying or driving. The hunting is tough enough to stop players destroying the cream of the Allied navies first time out, but with practice it is distinctly possible. Luckily Wolfpack is free from the technophile tendencies that sinks so many simulators, where gameplay is sacrificed to absolute accuracy. Wolfpack, quite correctly, uses the multiple ship strategy elements to supplement its gameplay quotient and is not an in-depth investigation of WW II diesel engines. The sub simulator itself is strong enough to justify the game and the strategy is an excellent second strong to its bow.
79
Zero (Jan, 1991)
Crammed full of options, Wolfpack aims to provide a crossover between sim and shoot 'em up. In fact it rather falls between the two stools. The missions are, in general, on too small a scale and the decision-making options too limited for real sim enthusiasts. Equally the game is probably too complex or strategic for shoot 'em up enthusiasts. Still, it does have some interesting variations on the sub theme.
77
Amiga Action (Dec, 1990)
Being a simulator buff, I was pleased to see that Wolfpack was an enjoyable submarine sim, and there's not many of them on the market. After the first few goes the control method should become second nature, as it is both clearly and neatly laid out. The graphics are fairly simplistic and maybe a little too repetitive, the game still remains to be playable, and in my opinion that is the most important feature.
73
Zzap! (Apr, 1991)
Centered around a number of World War II missions, Wolfpack lets you command either one or more German submarines, or Allied surface ships. The game is played via a central control screen from which info such as the damage screen can be accessed. Other facilities include a strategic map to view the battle area, time accelerator, speed and compass indicators and a nifty zoom function which turns the view into a binocular display.
69
Amiga Joker (Dec, 1990)
Die stille Jagd im tiefen Wasser macht auch durchaus Spaß, jedenfalls bis man die zwölf Missionen durch hat. Dann läßt die Motivation aber doch deutlich nach; man kann zwar zu zweit spielen (nur nacheinander und nicht per Modem) und eigene Missionen entwerfen, aber auf Dauer ist das halt ein bißchen wenig. Bei „Silent Service 2‘ darf man z.B. eine richtige Kapitänskarriere machen, hier werden nicht einmal die erzielten Scores gespeichert. Auch die Umsetzung hätte etwas besser ausfallen können, sowohl Grafik als auch Sound sind gegenüber der PC-Version (mit VGA und Adlib) schlechter geworden anstatt besser. Trotzdem: Wer eine leicht handhabbare U-Boot-Simulation sucht und nicht auf „Silent Service 2“ warten will, sollte hier ruhig mal einen Blick durchs Periskop riskieren.
(page 54)
40
Submarine operations in the World War II Atlantic. Superb graphics and the ability to play either German submarine or Allied surface combatants cannot disguise the historical inadequacies of this product.
33
Amiga Power (May, 1991)
Not as overly techie-biased as many in the genre, but still not one to recommend to the hardened action junkies.
 
Amiga World (Jun, 1991)
I've been playing Wolf-Pack over a month, and the excitement hasn't worn off yet. If you like tactical simulation games, put this one on top of your stack. You'll reach for it often.
 
Amiga Computing (Jan, 1991)
Graphics are pretty good until you get close up to something, then the image simply becomes a jumble of bit mapped blocks. For all its faults this is still a fab game and will keep you happy until Silent Service II surfaces on the Amiga.


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