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His name is Zool, and he is a gremlin-like creature from another dimension. He is forced to land on the Earth, but his sole goal is to attain the prestigious ranking of a Ninja. To do that, Zool will have to travel through six worlds, each divided into three stages, defeat his enemies, and prove himself worthy of that title.

Zool is a fast-paced side-scrolling platformer. The protagonist can run, jump, climb walls, and shoot enemies. Power-ups for Zool are scattered across the levels. These include life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes imitates the original's motions a few seconds after he performs them.

In the options menu the player can change the difficulty and the game speed (two times), the number of continues, and the background music (rock or funk).


Zool Amiga Tool World - Big bug can split into two smaller bugs (AGA version)
Zool Amiga Sweet World - Switch on the left is restart point (AGA version)
Zool Amiga Toy World Boss - Maxie the Robot
Zool Amiga Toy World - Panda above Zool is actually 10000 points bonus (AGA version)

Promo Images

There are no promo images for this game

Alternate Titles

  • "זול" -- Hebrew spelling
  • "Zool no Yume Bōken" -- Japanese title
  • "Zool: Ninja of the "Nth" Dimension" -- European title (Amiga/DOS)
  • "Zool AGA" -- English Amiga A1200-specific release title
  • "ZOOLのゆめぼうけん" -- Japanese spelling

Part of the Following Groups

User Reviews

So-so platformer with nothing to distinguish it from a thousand others. Gary Smith (65) 3 Stars3 Stars3 Stars3 Stars3 Stars
Perhaps the most over-hyped Amiga game ever; mediocre at best Martin Smith (66801) 2 Stars2 Stars2 Stars2 Stars2 Stars

Critic Reviews

Amiga Action Jul, 1992 96 out of 100 96
Amiga Format Oct, 1992 95 out of 100 95
CU Amiga Aug, 1992 91 out of 100 91
Datormagazin Oct, 1992 90 out of 100 90
Amiga Games Oct, 1992 87 out of 100 87
The One Amiga Oct, 1992 87 out of 100 87
Amiga Joker Oct, 1992 83 out of 100 83
Amiga Joker Jan, 1993 83 out of 100 83
Svenska Hemdatornytt Nov 12, 1992 82 out of 100 82
Power Play Nov, 1992 75 out of 100 75


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Zool was the very first Amiga game to feature heavy product placement. Liberally spread throughout the levels (and even more so in the AGA release) were Chupa Chups lollipops and logos (designed by Salvador Dali, no less)...

Commodore 64 version

A C64 conversion was planned with Gremlin Graphics showing initial interest, but they decided against it as they were moving away from the C64 scene at that time.


On the game's release, many reviewers referred to Zool as an ant. Gremlin later issued a press release claiming to be from the leader of a body representing ants, complaining about the misrepresentation of their hard-working and gentle species.


  • Amiga Joker
    • Issue 02/1993 – Best Dexterity Game of 1992 (Readers' Vote)
Information also contributed by Martin Smith
Famine3h (409) added Zool (Amiga) on Oct 11, 2002
Other platforms contributed by Bock (175), Mike Chilton (11), Kabushi (209401), Martin Smith (66801), Игги Друге (46434), Oleg Roschin (181737), MAT (186091), Katakis | カタキス (39490), quizzley7 (21719) and Rantanplan (1826)