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Critic Reviews

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Nintendo DSCheat Code Central (2008)
In the end, Animal Boxing's main success is that it pioneers a boxing system fit for a better game. Like the Super Smash Bros. series' special-move system, it has essentially no learning curve, so it's something we'd like to see again. Animal Boxing itself is, unfortunately, plagued by balance and difficulty problems too severe to forgive.
Nintendo DSIGN (Nov 21, 2008)
Animal Boxing is more of a novelty than a compelling game. It's got gimmicky controls and a genuinely good-looking art style, but there's not much in the way of gameplay here. I would like to have seen a greater variety of boxing techniques in the animals -- you know, what Punch-Out! did way back in 1987. The fact that Animal Boxing is shallower than an NES game is a problem. Slick visuals and, like I said, novelty gameplay will draw you in initially, but play one round and you've basically seen all the game has to offer.
Nintendo DSiNintendo Life (Jan 23, 2011)
Animal Boxing manages to offer up a rather impressive visual presentation, but unfortunately, it's heavily overshadowed by its serious lack of gameplay variety. The two-player mode does alleviate some of this problem, but not enough to lift the game above its inherently mediocre gaming experience. There are far too many other amazing titles that can be had on DSiWare for the 800 Nintendo Points this somewhat repetitive release will set you back.