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Back of Plastic Bag - Apple II (US):

    APPLE PANIC

    Rules & Regulations

    THE OBJECT
    The object is to destroy the little apples chasing you by digging holes in the brick floors for them to fall into. Once an apple has gotten stuck in the hole you have to knock it through the hole by beating it over the head. If you get to the apple too late, it may crawl out of the hole and get you.

    MOVEMENT
    The movement of your little man is controlled by the "I", "J", "K" and "M" keys for up, left, right, and down. To dig a hole in the bricks you must press the "A" key while your man is moving. If his feet are not in the right position he won't dig. To fill up a hole or to knock an apple through you must approach the hole and press "S". You may jump through the holes yourself without injury.

    ADVANCED MONSTERS
    At advanced levels you will be confronted by the Green Butterfly. The only way to kill the butterfly is to dig one hole directly above another so that the butterfly falls into the top hole and then gets bashed through both of them. At even more advanced levels you may confront the Mask of Death, which is blue. This you have to bash through three levels at a time. The trick is to line up the holes perfectly.

    EXTRA LIVES
    You have three lives. If you survive long enough to come face to face with the Green Butterfly, you will be given another life. If you use up all your lives, the screen will experience rigor mortis, a condition which can be alleviated by pressing "S".

    SCORING
    Pounding an Apple through the bricks scores 100 points per level (if the Apple falls 2 floors, you get 200 points). The Green Butterfly scores 200 points per level and the Mask of Death 300 points per level. In addition, bonus points are scored each time you clear the screen, depending on how quickly you work.

    ADMINISTRATIVE DETAILS
    APPLE PANIC requires an Apple II or Apple II Plus with 48K and one disk drive. It boots directly on either 13 or 16 sector controllers.

    Each game is fully guaranteed. If it ever fails to boot, for any reason whatever, return the disk to Brøderbund Software for a free replacement. If the disk has been physically damaged, you will be charged the cost of a replacement disk.


    Contributed by jean-louis (64018) on Jan 19, 2022.

Back of Cardboard Folder - Atari 8-bit (US):

    APPLE PANIC

    Rules and Regulations

    The Object
    The object is to destroy the little apples chasing you by digging holes in the brick floors for them to fall into. Once an apple has gotten stuck in the hole you have to knock it through the hole by beating it over the head. If you get to the apple too late, it may crawl out of the hole and get you.

    Movement
    The movement of your little man is controlled by the joystick in slot 2. To dig a hole in the bricks you must press the joystick button. To fill a hole up, press the button again. Your man cannot dig too close to ladders or if his feet are in the wrong position.

    Advanced Monsters
    At advanced levels you will be confronted by the Green Butterfly. The only way to kill the butterfly is to dig one hole directly above another so that the butterfly falls into the top hole and then gets bashed through both of them. At even more advanced levels you may confront the Mask of Death, which is blue. This you have to bash through three levels at a time. The trick is to line up the holes perfectly.

    Extra Lives
    You have three lives. If you survive long enough to come face to face with the Green Butterfly, you will be given another life. If you use up all your lives, the screen will experience rigor mortis, a condition which can be alleviated by pressing "Start."

    Scoring
    Pounding an Apple through the bricks scores 100 points per level (if the Apple falls 2 floors, you get 200 points). The Green Butterfly scores 200 points per level and the Mask of Death 300 points per level. In addition, bonus points are scored each time you clear the screen, depending on how quickly you work.

    Administrative Details
    Apple Panic requires 48K Atari 400/800 and a joystick. Atari version coded by Olaf Lubeck. Each game is fully guaranteed. If it ever fails to boot, for any reason whatever, return the disk to Brøderbund Software for a free replacement. If the disk has been physically damaged, you will be charged five dollars for a replacement disk.

    Contributed by jean-louis (64018) on Jan 19, 2022.

Back of Box - VIC-20 (US):

    APPLE PANIC

    You are besieged by a number of wandering apple monsters, which you must destroy by digging holes in the brick floors for them to fall into. Once an apple has gotten stuck in the hole, you have to mash it in through the hole by beating it over the head. If you get to the apple too late, it may crawl out of the hole and get you!

    CONTROLS (Requires Joystick)

    To move the player left, right, up, or down, hold the joystick left, right, up, or down.

    To dig a hole or beat a monster which is in a hole, press the button.

    To fill up a hole, press the button again.

    SCORING

    RED APPLE 100 points for each floor it falls through
    BONUS POINTS Depends on how fast you kill all the monsters

    HOW TO PLAY

    Turn the VIC off, insert the APPLE PANIC cartridge firmly into the slot, then turn the VIC on. Always turn the VIC off before inserting or removing a cartridge. While the title and copyright notice are being displayed, simply move the joystick left, right, up, or down to center the display on the screen. To turn on interlace mode, hold the joystick right until the display disappears and reappears again. To turn off interlace mode, hold the joystick to the left.

    Press the button to start the game.

    To pause during play, press the STOP key. To resume play, press the STOP key again. To abort play and start all over from the beginning, press the RESTORE key.

    When a game is over, press the joystick button to start a new game.

    Contributed by jean-louis (64018) on Jan 19, 2022.

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